Vote on new ship
Moderators: Moleman, Kwijibo, Luna
Vote on new ship
read the ship before you vote...be very careful you only get one vote...
Creator: XI
Type: Sonic Boom
Price: 3mil 10k admiral tokens (maybe a new admiral token ship will earn some cash for the game) 25 colony caps, 100kills, and 1mil xp
Shields: 18k
Cargo Holds: 100-150
Equiptment Bays: 10
Max speed: 10,000
Turning: 90
Thrust: 900
Energy regen: 9
Warp: 8
special weapon: sonic boom (of course)
Activated by tab
uses 500 energy
releases an explosion from the center of the ship, like a big circle that goes outward (like the size of a large planet...not as big as a gas giant). It does 500dmg depending on how close the enemy is, reduces enemies speed/thrust/turn/energy regen as a stun effect, this only lasts like 6 seconds
Explosion does not dmg your ship, but does dmg your allies a smidge
Pitch: not great for capping cols, but can be very successful if used well in combat, this ship is only recommended for the most skilled pilots, it is basically a suped up IG ship, but is much more difficult to use it's secondary successfully
Creator: XI
Type: Sonic Boom
Price: 3mil 10k admiral tokens (maybe a new admiral token ship will earn some cash for the game) 25 colony caps, 100kills, and 1mil xp
Shields: 18k
Cargo Holds: 100-150
Equiptment Bays: 10
Max speed: 10,000
Turning: 90
Thrust: 900
Energy regen: 9
Warp: 8
special weapon: sonic boom (of course)
Activated by tab
uses 500 energy
releases an explosion from the center of the ship, like a big circle that goes outward (like the size of a large planet...not as big as a gas giant). It does 500dmg depending on how close the enemy is, reduces enemies speed/thrust/turn/energy regen as a stun effect, this only lasts like 6 seconds
Explosion does not dmg your ship, but does dmg your allies a smidge
Pitch: not great for capping cols, but can be very successful if used well in combat, this ship is only recommended for the most skilled pilots, it is basically a suped up IG ship, but is much more difficult to use it's secondary successfully
- DarkLordSauron
- Posts: 324
- Joined: Sat Jan 20, 2007 6:22 pm
- Location: Behind you. Mhwhahahah
the requirements are quite unlike any other ship... 25 col caps = easy (cols can also be undefended crap ones) 100 kills possible in any perma but will be hard for rebangs (can make it to 100 but then the game doesn't take long enough anymore to make it usefull) 1mil xp makes it only for permas and money + tokens, how you want to pay for that? in the admiral club and the shipyard at the same?
about the special weapon: no
about the special weapon: no
- Freakazoid
- Posts: 448
- Joined: Mon Feb 05, 2007 8:48 pm
- Location: Neverwhere
Well it is about time that we has some new ships, don't you think. However it seems a bit too powerful.
Type: Sonic Boom
Price: 2,500,000
Shields: 14k
Cargo Holds: 100
Equiptment Bays: 8
Max speed: 9,000
Turning: 70
Thrust: 700
Energy regen: 9
Warp: 9
Special weapon: sonic boom: this releases an explosion from the center of the ship (rather like the IG fire wave) outward from the ship (a range of a few inches). It does up to 600 damage depending on how close the enemy is and uses 500 energy
Type: Sonic Boom
Price: 2,500,000
Shields: 14k
Cargo Holds: 100
Equiptment Bays: 8
Max speed: 9,000
Turning: 70
Thrust: 700
Energy regen: 9
Warp: 9
Special weapon: sonic boom: this releases an explosion from the center of the ship (rather like the IG fire wave) outward from the ship (a range of a few inches). It does up to 600 damage depending on how close the enemy is and uses 500 energy
haven't checked yet xi but i think you used my ship posting format. if you haven't already i would like it if you posted it in my post, "post all new ships here" thanks.
this special type of weapon idea has been arround a while, but it is nice to finally see someone put the rest of the stats with it.
about the ship... it is a bit powerful and the requirements are a bit many, however i like the idea in general, all it needs is a bit of revising
i posted 10 new ships!!!!!!!!!!! under "Post All New Ships Here!" what are you talking about no new ship ideasWell it is about time that we has some new ships, don't you think
this special type of weapon idea has been arround a while, but it is nice to finally see someone put the rest of the stats with it.
about the ship... it is a bit powerful and the requirements are a bit many, however i like the idea in general, all it needs is a bit of revising
- DarkLStrike
- Posts: 610
- Joined: Fri Jul 21, 2006 9:13 pm
- Location: London, Canada
giving yourself too much credit? theres ship format here: viewtopic.php?t=4371milo wrote:haven't checked yet xi but i think you used my ship posting format. if you haven't already i would like it if you posted it in my post, "post all new ships here" thanks.
I do agree that we need some new ships but I have been watching people's posts and i understand why the devs have not yet implemented anybodies ideas
People need to look at the devs example when making ship ideas
Obviously they want the max shields to be 16k since the three most powerful ships all have 16k shields so if u want ur ship considered it shouldnt go over that and it definately shouldnt have better stats than the igs and most importantly it shouldnt radically alter gameplay only make it more interesting
Now that i have said that i think what we need is a ship like the isc/sethdar that will have its own unique weopon but will not overpower the isc/sethdar or perhaps another ship like the battleship as a second option to invading when u dont have the rep to get the isc or seth or are too far away from the piratebase
People need to look at the devs example when making ship ideas
Obviously they want the max shields to be 16k since the three most powerful ships all have 16k shields so if u want ur ship considered it shouldnt go over that and it definately shouldnt have better stats than the igs and most importantly it shouldnt radically alter gameplay only make it more interesting
Now that i have said that i think what we need is a ship like the isc/sethdar that will have its own unique weopon but will not overpower the isc/sethdar or perhaps another ship like the battleship as a second option to invading when u dont have the rep to get the isc or seth or are too far away from the piratebase