disable stock market for pax games

Ideas for improving Starport:GE

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nilloc93
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disable stock market for pax games

Post by nilloc93 » Sun May 13, 2012 6:35 pm

In a PAX game colonies are under constant UN protection so its very annoying when you get stock market level 5, because that means you just lost 1/2 your discoveries on something that will never be useful.

IMO it would improve pax if discoveries that have a 0% chance of being useful were removed from such gals

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Mel'Kaven
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Re: disable stock market for pax games

Post by Mel'Kaven » Sun May 13, 2012 8:26 pm

perhaps military tradition while your at it.

nilloc93
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Re: disable stock market for pax games

Post by nilloc93 » Sun May 13, 2012 9:46 pm

military tradition is useful since nukes and lasers are nice when invading and defending IGPW's

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omlow
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Re: disable stock market for pax games

Post by omlow » Tue May 15, 2012 1:11 am

nilloc93 wrote:military tradition is useful since nukes and lasers are nice when invading and defending IGPW's
i believe military tradition effects neither of those.

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Mel'Kaven
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Re: disable stock market for pax games

Post by Mel'Kaven » Tue May 15, 2012 1:15 am

omlow wrote:
nilloc93 wrote:military tradition is useful since nukes and lasers are nice when invading and defending IGPW's
i believe military tradition effects neither of those.
yeah military trad is just for solar rofl.

nilloc93
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Re: disable stock market for pax games

Post by nilloc93 » Tue May 15, 2012 6:28 am

my mistake, i've always played pax so i'm not that attuned to the finer points of combat

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Dark.Cloud
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Re: disable stock market for pax games

Post by Dark.Cloud » Thu May 17, 2012 11:21 pm

but youve had milt tradition before...and were under the impression for some reason that it made you produce more lasers/nukes..

avitohol
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Re: disable stock market for pax games

Post by avitohol » Sat May 19, 2012 6:37 pm

Dunno but i had a stint building. So i see it like this:

Mil trad = less pop on military
Less pop on military = more pop on resource
more pop on resource = more hardware

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omlow
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Re: disable stock market for pax games

Post by omlow » Sun May 20, 2012 8:51 am

avitohol wrote:Dunno but i had a stint building. So i see it like this:

Mil trad = less pop on military
Less pop on military = more pop on resource
more pop on resource = more hardware
on pax games there is rarely any pop on military anyway.

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Luna
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Re: disable stock market for pax games

Post by Luna » Wed May 30, 2012 1:49 am

In my humble opinion we have plenty of useless research that can end up on colonies that can't really use that specific research. The Starpedia says the colonists research for the specific planet type...what a lie!!!! I've had colonies make things the have no use for, and then get lvl 5 of that one item. I thought Toonces should make the research specific for the planet types, and let it be chance what level it gets of those specific researches.

Who needs a gh making more anaerobes, or a desert making more spice, or a rocky with ore coming out the biodome? No one. A volc that gets lvl 3-5 Weather prediction will be one happy set of colonists.

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Toonces
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Re: disable stock market for pax games

Post by Toonces » Wed May 30, 2012 2:47 am

Ok, we can disable Stock Market and Mil Tradition for pax galaxies

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