Ideas: Sorry if they've been suggested before.

Ideas for improving Starport:GE

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dylanb
Posts: 5
Joined: Thu Dec 01, 2011 8:23 am

Ideas: Sorry if they've been suggested before.

Post by dylanb » Fri Dec 02, 2011 8:49 am

Im re-writing this because firefox crashed, so I don't want to put as much effort in. Sorry.

1. Ship Hanger
They are at starports
Cost about 30,000 a day to store each ship
You must purchase a slot before you can store a ship (150,000)
If unpaid, ship gets impounded.
30,000 is still charged if the ship is impounded.
To reclaim, you must pay 150,000 plus the accumulated late fee.
If its a pirate base, the pirates scrap it when the fee is unpaid.

2. Supercharge
Also at starports (Other than Sol)
Costs 5,000,000 to supercharge a weapon
When supercharging, there is a slider bar that determines the charge level percentage.
That level determines the amount of damage the charge adds, and how much more energy it uses.
Example: Charge level: 45, Extra damage: 45%, Extra energy needed: 45%
Also adds a nice green tint to the bullet/laser/beam.

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feenix
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Re: Ideas: Sorry if they've been suggested before.

Post by feenix » Sat Dec 03, 2011 10:35 pm

i like it especially the first one

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Mel'Kaven
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Re: Ideas: Sorry if they've been suggested before.

Post by Mel'Kaven » Sat Dec 03, 2011 11:54 pm

indeed the first one is supurb, but you can buy ships at ports anyways, so Idk.

avitohol
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Location: Samarkland

Re: Ideas: Sorry if they've been suggested before.

Post by avitohol » Sun Dec 04, 2011 12:46 am

First idea is really good. Adds strategy to empire building. And fighting against other corps. I likesssss it!!!

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feenix
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Re: Ideas: Sorry if they've been suggested before.

Post by feenix » Sun Dec 04, 2011 4:39 pm

ya but it would be usefull let's say u have igs and u need flower for little bit or barge to make huge trips or let's say u doing kamakase mission and u know u will die why waste the igs when u can get in isc and still have ur ship back after the fight

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Moleman
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Location: Northern Ireland

Re: Ideas: Sorry if they've been suggested before.

Post by Moleman » Wed Dec 07, 2011 3:05 pm

Been suggested before but still a very good idea and one that would add a bit of strategy to the game!

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Voltage
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Re: Ideas: Sorry if they've been suggested before.

Post by Voltage » Thu Dec 15, 2011 5:50 pm

dylanb wrote:Im re-writing this because firefox crashed, so I don't want to put as much effort in. Sorry.

1. Ship Hanger
They are at starports
Cost about 30,000 a day to store each ship
You must purchase a slot before you can store a ship (150,000)
If unpaid, ship gets impounded.
30,000 is still charged if the ship is impounded.
To reclaim, you must pay 150,000 plus the accumulated late fee.
If its a pirate base, the pirates scrap it when the fee is unpaid.

2. Supercharge
Also at starports (Other than Sol)
Costs 5,000,000 to supercharge a weapon
When supercharging, there is a slider bar that determines the charge level percentage.
That level determines the amount of damage the charge adds, and how much more energy it uses.
Example: Charge level: 45, Extra damage: 45%, Extra energy needed: 45%
Also adds a nice green tint to the bullet/laser/beam.
Idea #1 Is a good idea. Especially that part about pirate bases :lol:

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