cleanup droid
Moderators: Moleman, Kwijibo, Luna
cleanup droid
i was thinking just now while i was reading old posts and i came up with something, a cleaning droid!
thered be a bulding you can buld after ref 3 that looks like a docking port with droids flying to and from it when in the colo screen,
and when your on the planet surface you can see small droids(one two or three depending on the bulding lvl)you can't damage them but you can bump into them
i know youl say this will make tons of lag but
if theres no online players on the planet or anyone not in the colo screen the droids arnt there
if some one invades them they quickly run back to the colo(you can't see them run there just not there when they land)
the clean rate is 1% a day for lvl one 2 for two 3 for three,they look like lasers or flacks without the gun on the top and slightly glow in the center,
they move somewhat slow but not to slow prehaps about 4kps and they
can be turnd on and off so when off its just the bulding in the colo that slows pollution.
thered be a bulding you can buld after ref 3 that looks like a docking port with droids flying to and from it when in the colo screen,
and when your on the planet surface you can see small droids(one two or three depending on the bulding lvl)you can't damage them but you can bump into them
i know youl say this will make tons of lag but
if theres no online players on the planet or anyone not in the colo screen the droids arnt there
if some one invades them they quickly run back to the colo(you can't see them run there just not there when they land)
the clean rate is 1% a day for lvl one 2 for two 3 for three,they look like lasers or flacks without the gun on the top and slightly glow in the center,
they move somewhat slow but not to slow prehaps about 4kps and they
can be turnd on and off so when off its just the bulding in the colo that slows pollution.
Last edited by buggy on Sun Aug 10, 2008 1:19 pm, edited 1 time in total.
- Cheesy
- Posts: 1698
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droids are pointless, basically you want a building that woll clean 1% pollution per day at level 1, 2% at level 2, and 3% at level 3.
my opinion is that there needs to be a supply of lets say spice that is used by the cleaners, like 250 an hour at level one, 50 level 2, and 75 at level 3, but you can set a level 3 to anything between 0 to 3 percent (so when your outta spice you can lower it to a better setting.
basically makein it use resources would make it a bit more balanced
my opinion is that there needs to be a supply of lets say spice that is used by the cleaners, like 250 an hour at level one, 50 level 2, and 75 at level 3, but you can set a level 3 to anything between 0 to 3 percent (so when your outta spice you can lower it to a better setting.
basically makein it use resources would make it a bit more balanced
- Smeagol...
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the idea is quite good, and cause it cost resources (spice) it has to be balanced. The building has to be the most expensive, cause cleaning = cost money + time, so damn much resources to build it + expensive. So it really helping you after some weeks, cause you got "back" what you spend in.
The droids thing is just to make this game more interesting, and it isnt a bad idea, it sounds funny and maybe the droids doesnt move, cause of lag issues.
Hope others will bring some thoughts into this topic.
later Fater
The droids thing is just to make this game more interesting, and it isnt a bad idea, it sounds funny and maybe the droids doesnt move, cause of lag issues.
Hope others will bring some thoughts into this topic.
later Fater
- invaderzim
- Posts: 216
- Joined: Wed Jul 09, 2008 3:36 pm
paneak id say up to 3% a day wouldnt do too much to help the high pollution planets anyway. it just gives you a little longer to actually go there and clean it proper. however, this doesnt seem like its gonna work on the planets that only go up about 3% a day. mebbe if it cleans different amounts for different planet types?
zim
zim
I have cols that produce less than 1% day...these cols would never be affected by pollution, and could only change hands by being invaded. Anything that cleans pollution simply defeats the purpose it serves, maybe instead of cleaning it...it lessens daily buildup?invaderzim wrote:paneak id say up to 3% a day wouldnt do too much to help the high pollution planets anyway. it just gives you a little longer to actually go there and clean it proper. however, this doesnt seem like its gonna work on the planets that only go up about 3% a day. mebbe if it cleans different amounts for different planet types?
zim
- Cheesy
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- Location: Classified (hiding from the aliens)
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good point, make it so it simply takes away a percentage of the pullotion being built up like level 1 takes away 20% lvl 2 takes 40% and lvl 3 takes away up 2 60% depending on how u have it set. so if its making 1% pollution per day and u have a lvl 3 set at full strenghth, your then making .4% per day, and lets say your making 20% per day, lvl 3 full power would make it 8% per day ( i think, i just woke up from a nap) plus youd be burning lets say 20 spice for a lvl 1, 40 for lvl 2 and 0-60 for lvl 3Paneak wrote:I have cols that produce less than 1% day...these cols would never be affected by pollution, and could only change hands by being invaded. Anything that cleans pollution simply defeats the purpose it serves, maybe instead of cleaning it...it lessens daily buildup?invaderzim wrote:paneak id say up to 3% a day wouldnt do too much to help the high pollution planets anyway. it just gives you a little longer to actually go there and clean it proper. however, this doesnt seem like its gonna work on the planets that only go up about 3% a day. mebbe if it cleans different amounts for different planet types?
zim
Cheesy wrote:good point, make it so it simply takes away a percentage of the pullotion being built up like level 1 takes away 20% lvl 2 takes 40% and lvl 3 takes away up 2 60% depending on how u have it set. so if its making 1% pollution per day and u have a lvl 3 set at full strenghth, your then making .4% per day, and lets say your making 20% per day, lvl 3 full power would make it 8% per day ( i think, i just woke up from a nap) plus youd be burning lets say 20 spice for a lvl 1, 40 for lvl 2 and 0-60 for lvl 3
Now we are getting somewhere!
You know, in the year or so since that was put in, I've never used it except maybe once or twice to test it out. In fact this is true for every person I've ever asked (same with entertainment), it's almost never worth the trade off and in the rare event that you have a colony that gets the right discoveries that it can spare the workforce for it, you usually will have other planets in the system that won't so you still have to go through and clean anyway. I've been meaning to start a thread about this for a while, but entertainment and environment have sort of proven to be worthless.Toonces wrote:this is what environmental research is for