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Dome Placement for "Super Spiral" #69

Posted: Thu Feb 10, 2011 8:11 pm
by Zombiekiller
Looking for best Dome placement for "Super Spiral" #69 in the list.

Any help would be greatly appreciated.

Thank you..
-ZK

Re: Dome Placement for "Super Spiral" #69

Posted: Fri Feb 11, 2011 3:46 am
by Barefoot
I like this spot:

Image

Re: Dome Placement for "Super Spiral" #69

Posted: Sat Feb 12, 2011 1:35 am
by BlueCaboose
idk i would go in the first corner u hit

Re: Dome Placement for "Super Spiral" #69

Posted: Wed Feb 16, 2011 9:24 pm
by GRAWRG.
i like it that X's width to the right of that X.
i always figured that very end was the best because it'd be a I love you man! invading going back and forth, but then i capped an undefended in that position, and realized that was the better placement.

actually, come to think of it, what about sliding it to the right? so that its inside that corner in the top right?

hmm, scratch both of those. i think i see it now, you have to go straight at the dome at one point which means you hit all of that solar, so thats the best DP. nvm :P

Re: Dome Placement for "Super Spiral" #69

Posted: Wed Feb 16, 2011 11:38 pm
by Barefoot
GRAWRG. wrote:i like it that X's width to the right of that X.
i always figured that very end was the best because it'd be a I love you man! invading going back and forth, but then i capped an undefended in that position, and realized that was the better placement.

actually, come to think of it, what about sliding it to the right? so that its inside that corner in the top right?

hmm, scratch both of those. i think i see it now, you have to go straight at the dome at one point which means you hit all of that solar, so thats the best DP. nvm :P
It would probably be equally difficult at either point. As long as you have to pass close by twice on this layout, it'll be a good spot. I tried to place it where the U-bend would be tough going out.

Re: Dome Placement for "Super Spiral" #69

Posted: Thu Feb 17, 2011 10:06 pm
by gamanche
barefoots domeplacement is the best.. because capping a superspiral at the very end is soo easy.. someone lands.. hands u 16 nukes.. fire.. back up.. lands again.. hands you 16 nukes.. ETC etc etc... most corps im in, we cap em in 5mins easy.. especially when you got 2 on col.. 2 trading nukes