Relevant Question #3 - If you could change one thing

General discussion of anything Starport related

Moderators: Moleman, Kwijibo, Luna

Post Reply

what would u change/add?

unlimited fuel
5
9%
linked (bigger) servers
4
7%
unlimited money (no maximum)
0
No votes
more empire-ish (u get one col and start in the same area)
5
9%
more people
4
7%
more developers
7
12%
new game types
5
9%
more ships / weapons / upgrades / buildings
27
47%
 
Total votes: 57

User avatar
MelkoR
Posts: 920
Joined: Fri Sep 23, 2005 4:05 pm
Location: Nu Aquarii
Contact:

Relevant Question #3 - If you could change one thing

Post by MelkoR » Fri Dec 16, 2005 5:49 pm

if you could change any one thing of starport, or add something, wshat would you do?

Sneak
Posts: 284
Joined: Mon Nov 14, 2005 1:29 am
Location: England
Contact:

Post by Sneak » Fri Dec 16, 2005 5:50 pm

i voted more game types because i think adding more aims would be cool but if i could choose two i would defo choose more ships etc.. would be good to have lots of dif isc / seth type ships so that everyone is not using hte same kinda ship in perma games

User avatar
Olterin
Posts: 91
Joined: Fri Jun 24, 2005 4:33 pm
Location: In that asteroid field just over there

Post by Olterin » Fri Dec 16, 2005 6:35 pm

Sneak wrote:i voted more game types because i think adding more aims would be cool but if i could choose two i would defo choose more ships etc.. would be good to have lots of dif isc / seth type ships so that everyone is not using hte same kinda ship in perma games
same opinion here, I however voted for more ships etc. It gets boring to fight ISC vs ISC or ISC vs Seth, either you nuke the hell out of your opponent or you go for the old ranged tactics with photons. :D

User avatar
Roe
Posts: 333
Joined: Fri Oct 21, 2005 3:44 pm
Location: NY
Contact:

Post by Roe » Fri Dec 16, 2005 6:38 pm

I voted for more ships/weapons/upgrades/buildings, but to go a bit further... I'd like to see interchangeable secondary weapons and I'd LOVE to see a few new buildings available. Also would be nice to see a few new planet maps.

User avatar
Jos
Posts: 31
Joined: Thu Oct 20, 2005 1:54 pm
Contact:

Post by Jos » Fri Dec 16, 2005 6:57 pm

I'd like to see more planet/ship custimization, to make it even more of an rpg. Having a set of buildings that you can only build one of would help make planets more unique, and having a large variety of ships and weapons can ensure that every player you see wont have the ISC+Gravs combo that gets soooo old.

User avatar
Nightmare
Posts: 1462
Joined: Fri Apr 29, 2005 1:58 pm
Location: Antwerp, Belgium

Post by Nightmare » Fri Dec 16, 2005 7:00 pm

More game types!

The other BBQ isn't going to be added anyway, we've been asking for new ships and upgrades for months lol.










Nightmare

Sneak
Posts: 284
Joined: Mon Nov 14, 2005 1:29 am
Location: England
Contact:

Post by Sneak » Fri Dec 16, 2005 7:18 pm

an alternative to the grav would be nice say if the grav was slightly weakened to allow ppl to choose between that and another primary just so that there is some variety because to be fair things are getting a little predictible :(

User avatar
Olterin
Posts: 91
Joined: Fri Jun 24, 2005 4:33 pm
Location: In that asteroid field just over there

Post by Olterin » Fri Dec 16, 2005 8:01 pm

Sneak wrote:an alternative to the grav would be nice say if the grav was slightly weakened to allow ppl to choose between that and another primary just so that there is some variety because to be fair things are getting a little predictible :(
Predictable as in: "Oh no, not again. Another ISC with torps, nukes and grav" or "Oh no, not again, another seth squad with gravs and emp nuking me to hell"

User avatar
Ego.
Posts: 92
Joined: Tue Nov 29, 2005 8:36 pm
Location: The Netherlands
Contact:

Post by Ego. » Sat Dec 17, 2005 3:40 pm

I voted more developers because with more of them the game would improve. :)

Relentless
Posts: 1371
Joined: Tue Jun 14, 2005 12:59 am
Location: Admiral - Gunboat Federation

Post by Relentless » Sat Dec 17, 2005 3:46 pm

More ships/variety and choice would be nice especially considering it would be the simplest thing/concept to do and would be highly entertaining. Of course they'd have to 'measures' it could take and another ship with the counter-measures to the first one but it would overall be kinda fun to try out new ships designed for permas with not that much variety [IGS,ISC,Seth].

User avatar
Arcane
Posts: 96
Joined: Thu Jun 23, 2005 9:42 am
Location: Belgium, Antwerp

Post by Arcane » Sat Dec 17, 2005 4:13 pm

last option yeah, but i think their also should be more missions...
like now we have taxi and escort missions, so why not 'eliminating' missions or so... you get the loc of an npc and you go kill it. thje difficulty of the npc or npc armada varies, depending on your exp, so the higher your exp, the harder the npc's, or the more npc"'s you'll find

Relentless
Posts: 1371
Joined: Tue Jun 14, 2005 12:59 am
Location: Admiral - Gunboat Federation

Post by Relentless » Sun Dec 18, 2005 6:22 am

Arcane wrote:last option yeah, but i think their also should be more missions...
like now we have taxi and escort missions, so why not 'eliminating' missions or so... you get the loc of an npc and you go kill it. thje difficulty of the npc or npc armada varies, depending on your exp, so the higher your exp, the harder the npc's, or the more npc"'s you'll find
Post this -idea- in engineering , would be nice to comment on there. Nice concept by the way but yeah before prosoft comes here shaking his finger at ya I thought I'd try to beat him too it ;) So uhm yes, over to the Engineering section!

Sneak
Posts: 284
Joined: Mon Nov 14, 2005 1:29 am
Location: England
Contact:

Post by Sneak » Sun Dec 18, 2005 11:30 am

Olterin wrote:
Sneak wrote:an alternative to the grav would be nice say if the grav was slightly weakened to allow ppl to choose between that and another primary just so that there is some variety because to be fair things are getting a little predictible :(
Predictable as in: "Oh no, not again. Another ISC with torps, nukes and grav" or "Oh no, not again, another seth squad with gravs and emp nuking me to hell"
LOL! yea thats kinda what i ment but you only ever see ppl in seths (not as much) or the more common ISC. The IG also but man does it have a weak donkey secondary i only use for the agility lol.

User avatar
MelkoR
Posts: 920
Joined: Fri Sep 23, 2005 4:05 pm
Location: Nu Aquarii
Contact:

Post by MelkoR » Mon Feb 13, 2006 9:17 am

more ships are useless, i just stuck it up there. theres always going to be "the best" ship by everyones standards, making most other ships useless, even if there IS hundreds of different kinds of them

User avatar
Bladenaka
Posts: 173
Joined: Thu Feb 09, 2006 1:13 am
Location: On the Jedi Temple

Post by Bladenaka » Mon Feb 13, 2006 2:40 pm

i think new ships would make the game more exiting, but also the new ships should be all at the same level 'cause as melkor said, there is always 1 ship that is the best ship and everyone has it, so if u make new ships make all "the best ships" but 1 for each kind of job, for example: an isc that is better for combat, a isc that is better for colonizing, an isc for exploring with low warp fuel cost.

note: when i say isc i mean like "the best ship for"

Eastlake12

Post by Eastlake12 » Mon Feb 13, 2006 9:52 pm

i really want larger corp sizes :/

User avatar
Divus
Posts: 309
Joined: Wed Jan 04, 2006 10:40 pm
Location: England

Post by Divus » Tue Feb 14, 2006 7:33 am

Well i think that its got to be more ships / weapons / upgrades / buildings

User avatar
MadAce
Posts: 4283
Joined: Fri Oct 08, 2004 6:12 pm

Post by MadAce » Tue Feb 14, 2006 4:31 pm

IN short: MORE!

User avatar
Bladenaka
Posts: 173
Joined: Thu Feb 09, 2006 1:13 am
Location: On the Jedi Temple

Post by Bladenaka » Tue Feb 14, 2006 4:45 pm

MadAce wrote:IN short: MORE!
LOL yeah, we want more, more of everything!!!

User avatar
MadAce
Posts: 4283
Joined: Fri Oct 08, 2004 6:12 pm

Post by MadAce » Tue Feb 14, 2006 4:49 pm

Because it's hard to balance, provides a lot of work to the devs, and can be solved with smaller upgrades and patches.

User avatar
mcdfatty
Posts: 299
Joined: Tue Jan 06, 2009 1:26 am
Location: Practically Every Server
Contact:

Re: Relevant Question #3 - If you could change one thing

Post by mcdfatty » Sun Jul 04, 2010 11:23 pm

More people would make the game more interesting and fun... but i think we can all work on that by telling our friends and advertising the game on our websites and such.

User avatar
Barefoot
Posts: 1119
Joined: Mon Mar 28, 2005 3:39 am
Location: South Carolina

Re: Relevant Question #3 - If you could change one thing

Post by Barefoot » Mon Jul 05, 2010 1:53 am

OOOOOOOOOLD THREAD!

Post Reply