New Tractor Beam
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- Toonces
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New Tractor Beam
The sticking power of the tractor beam was reduced 50%. How is it now?
Re: New Tractor Beam
Can you please let us know what you would consider an acceptable opinion before we post, that way we wouldn't waste our time typing and it would save you the bother of deleting our posts, thanks.Toonces wrote:The sticking power of the tractor beam was reduced 50%. How is it now?
Moleman
- phantomdan
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Re: New Tractor Beam
Tractor is definatly less powerful. But... I have to use afterburners while in tractor, and seperately i have to use flight mod(s) to really answer that question toonces. But so far it seems more balanced. Which is what was needed. Its definatly hasnt been nerfed to the point where its useless but i know its a lot easier to escape. I think you may have nerfed it only a tiny tiny bit too much, but i could be wrong on that. Regardless im not complaining, its fine by my standards. Good job.
- CrazyChef
- 2010 Starport Champion
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Re: New Tractor Beam
Yeah, after being warned twice for two different reasons ( neither of which were against any forum guidelines). Your guess is as good as mine, as to what we can post anymore. So I just don't bother anymore :€Moleman wrote:Can you please let us know what you would consider an acceptable opinion before we post, that way we wouldn't waste our time typing and it would save you the bother of deleting our posts, thanks.Toonces wrote:The sticking power of the tractor beam was reduced 50%. How is it now?
Moleman
Re: New Tractor Beam
I think it's a good strength, now.
I used it a good amount in blitz last night (and also had it used against me a good bit). It's definitely not useless like it was after the first reduction. You can easily trap someone against turrets if you catch them too close to the dome of a planet.
In space, it's possible to escape if you've got energy. It's not super easy, however. If you get caught in lasers it's more difficult.
I like the new tractor. It's still a viable weapon, but it's not so powerful that it ruins space fighting by being the ONLY viable weapon.
I would fully support making the CEO's tractor slightly stronger. On that note, I'd support making all ship secondary weapons stronger than their module equivalents.
I used it a good amount in blitz last night (and also had it used against me a good bit). It's definitely not useless like it was after the first reduction. You can easily trap someone against turrets if you catch them too close to the dome of a planet.
In space, it's possible to escape if you've got energy. It's not super easy, however. If you get caught in lasers it's more difficult.
I like the new tractor. It's still a viable weapon, but it's not so powerful that it ruins space fighting by being the ONLY viable weapon.
I would fully support making the CEO's tractor slightly stronger. On that note, I'd support making all ship secondary weapons stronger than their module equivalents.
Re: New Tractor Beam
LiesBarefoot wrote:I think it's a good strength, now.
No arties, naked ships what he is referring.Barefoot wrote: I used it a good amount in blitz last night (and also had it used against me a good bit). It's definitely not useless like it was after the first reduction. You can easily trap someone against turrets if you catch them too close to the dome of a planet.
Lies, they are so very happy now with the current tractor strength.Barefoot wrote: In space, it's possible to escape if you've got energy. It's not super easy, however. If you get caught in lasers it's more difficult.
He likes it coz its not military grade anymore, he died too many times in the hands of anito's tractor prowess.Barefoot wrote:I like the new tractor. It's still a viable weapon, but it's not so powerful that it ruins space fighting by being the ONLY viable weapon.
This one i would agree with him.Barefoot wrote:I would fully support making the CEO's tractor slightly stronger. On that note, I'd support making all ship secondary weapons stronger than their module equivalents.
Recommendation from an expert tractor user: TWO OPTIONS
First: Bring it back the way it was
Second: Make the CEO default weapon (tractor) military grade.
- nine-breaker
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Re: New Tractor Beam
I always thought it would be cool if what ever the tractor was pulling, shared energy from the tractoring ship. Meaning, the tractorer could move through a warp hole with the tractee and it would take 16 fuel from the tractored and both go through the warp.
Also if ceo engines were powerfull enough to pull away from a black hole (and when i say power, I dont mean speed)
Also if ceo engines were powerfull enough to pull away from a black hole (and when i say power, I dont mean speed)