SGE Trailer

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Pwnster
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Re: SGE Trailer

Post by Pwnster » Thu Jul 23, 2009 7:43 pm

Was on new hope when about 24 red npcs warped in. I was cleaning a system with mutiple colonies in it when it happened....... I came off the last one to a BBQ load of emps nets nukes and everhing elce....

Toonces please Dont make npcs all like p6 npcs arrrrgggggggggg




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DarkLordSauron
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Re: SGE Trailer

Post by DarkLordSauron » Tue Jul 28, 2009 4:57 pm

That was...interesting.

A good invention on par with perhaps the chocolate teapot, or the blood flavoured wetsuit for shark watching.

Flash.
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Re: SGE Trailer

Post by Flash. » Fri Jul 31, 2009 10:46 pm

Everyone's gotta start somewhere. I think it's a really good first effort.

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MadAce
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Re: SGE Trailer

Post by MadAce » Sat Aug 01, 2009 1:38 pm

Flash. wrote:Everyone's gotta start somewhere. I think it's a really good first effort.
Indeed. If there's one thing I've learned, being a self-taught movie maker is that you shouldn't be demaning to those just starting out. They could soon grow to kick your donkey.

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Wagon
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Re: SGE Trailer

Post by Wagon » Sat Aug 01, 2009 7:00 pm

a decent movie, kindve corny, but that's okay....
new music maybe?

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Pwnster
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Re: SGE Trailer

Post by Pwnster » Mon Nov 07, 2011 11:12 pm

Wagon wrote:a decent movie, kindve corny, but that's okay....
new music maybe?
RELIVE!!! AHHAHAHAHAHAHAHAAHHAHAHA


Nine-Breaker made the music himself believe it or not



yes it was a rough start, but better then anything, anyone wanna help me re-voink it with MORE GAMEPLAY ;p

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Mel'Kaven
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Re: SGE Trailer

Post by Mel'Kaven » Mon Nov 14, 2011 8:21 am

K well I made one, but it uses Immediate Music, So Ive brought it upon me to remake this and use my own music. Fruityloops isn't that hard. k. Perhaps I shall make some cinematics as well. :P

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