Search found 733 matches

by Luna
Thu Jun 07, 2012 2:41 pm
Forum: The Tavern
Topic: Cow's new galaxy idea
Replies: 25
Views: 24177

Re: Redemption?

I see no point in building on Galaxy of Life. The overpowered corp size of 18 has lead to a Galactic bully system that allows massive invasion, which is doubled by a full load of contractors and top corp being napped with their contractors. This leaves all other corps to fend off one giant corp with...
by Luna
Wed Jun 06, 2012 10:29 pm
Forum: The Tavern
Topic: Cow's new galaxy idea
Replies: 25
Views: 24177

Re: Redemption?

I'd say half familiar layouts, half random. No flippin asteroids at all, no one EVER liked them. Corp size reasonable, maybe 6 so all the vets aren't in ONE corp. If you want new people to have a chance, increase UN protection on colonies to 5 days. It won't hurt old players but will give newer play...
by Luna
Tue Jun 05, 2012 6:58 pm
Forum: The Tavern
Topic: Toonces Explain the new exp loss rule please
Replies: 9
Views: 11539

Toonces Explain the new exp loss rule please

No one seems to have a clue about the specifics of the newest patch. Please clarify at what point do you lose exp for being in top 25 without enough followers? How many followers must you have? This really should have centered around activity not followers. You could be active but invaded and have v...
by Luna
Sat Jun 02, 2012 3:27 pm
Forum: The Tavern
Topic: Reform
Replies: 18
Views: 23721

Re: Reform-Toonces

Excellent ideas. One I would add to Building, is tweek the research so it acually is specific to the planet type. No lvl 5 strip mining on a rocky or lvl 5 bacteria farming on a damn greenhouse. Give plantets things they can use. Volcs could use weather prediction for example.
by Luna
Thu May 31, 2012 12:59 am
Forum: The Tavern
Topic: Game Balance Poll
Replies: 10
Views: 12589

Re: Game Balance Poll

I agree 150% with Dark Cloud. :D
by Luna
Wed May 30, 2012 5:10 am
Forum: The Tavern
Topic: Game Balance Poll
Replies: 10
Views: 12589

Re: Game Balance Poll

You'll NEVER see a perm without tokens. Tokens pay for the game, and people run out of fuel, and buy tokens. Tokens = Profit for Toonces.
by Luna
Wed May 30, 2012 1:49 am
Forum: The Research Lab
Topic: disable stock market for pax games
Replies: 10
Views: 14106

Re: disable stock market for pax games

In my humble opinion we have plenty of useless research that can end up on colonies that can't really use that specific research. The Starpedia says the colonists research for the specific planet type...what a lie!!!! I've had colonies make things the have no use for, and then get lvl 5 of that one ...
by Luna
Wed May 30, 2012 1:44 am
Forum: The Research Lab
Topic: over 50 posts on forum...
Replies: 3
Views: 7478

Re: over 50 posts on forum...

I get to the posts as often as I can and approve 99.9% of them. I didn't know they don't appear to everyone else until I or one of the other mods approve them. I'll try to catch them faster, and I have no idea how long it takes before it stops making me approve them.

Luna
by Luna
Sun May 27, 2012 8:50 pm
Forum: Engineering
Topic: solar problem
Replies: 15
Views: 18391

Re: solar problem

I'm learning all over again too, so don't feel too intimidated. I attempted to invade back one of my colonies yesterday and I died four times. I'm from an era when solar was only one shot and colonies were zounds at 5k. I never had to invade, since I was a builder and always corped with invaders. Tr...
by Luna
Sun May 27, 2012 7:17 pm
Forum: The Research Lab
Topic: [idea] Randomly generated planet surfaces
Replies: 25
Views: 29509

Re: [idea] Randomly generated planet surfaces

The only problem I've seen so far, is sometimes LZ is HUGE. It makes doming way more challenging especially with the availability of surface missles and the new cloaking patch. I think the idea of different layouts is cool, but perhaps not make the layouts so large that invaders can sit and just pic...
by Luna
Sun May 27, 2012 7:02 pm
Forum: The Tavern
Topic: Game Balance Poll
Replies: 10
Views: 12589

Re: Game Balance Poll

Balance is needed to keep people happy. Invaders need to have the thrill of invading while not making it impossible for newer players to keep pace with the steep learning curve. Invaders need builders to build so they can invade. Builders need to have less boring functions, and be reasonably able to...
by Luna
Fri May 25, 2012 2:41 pm
Forum: Engineering
Topic: solar problem
Replies: 15
Views: 18391

Re: solar problem

On those layouts with double domes, or domes close to warp it will probably take more than one invader to cap the colony and possibly several deaths. Part of them are a distract, the other tried to cap. I agree it would be hard, but I've seen it done. You'd have to ask long time invaders how they wo...
by Luna
Fri May 25, 2012 2:30 am
Forum: Engineering
Topic: solar problem
Replies: 15
Views: 18391

Re: solor problem

Solar starts the second you land. The closer the dome is to warp, the sooner the shots reach you. I doubt this is a glitch, it sounds like normal game play. Solar can pound you as soon as you land.
by Luna
Fri May 25, 2012 2:17 am
Forum: Engineering
Topic: BUG-Fix Immediately. Galaxy of Life
Replies: 16
Views: 21296

Re: BUG-Fix Immediately. Galaxy of Life

I dropped Toonces a PM and let him know he has an urgent issue going on with Galaxy of Life. It's in his hands now.
by Luna
Mon May 21, 2012 3:12 am
Forum: The Launchpad
Topic: Interested in coming back after 6 years.
Replies: 5
Views: 19402

Re: Interested in coming back after 6 years.

I never thought of that, thanks. Right now I'm flying around on the newest perm, and the desk my laptop sits on is about 5 inches higher than if I had my keyboard for my old desktop. The angle is just enough to make my shoulders and neck hurt everytime I play.
by Luna
Mon May 21, 2012 3:09 am
Forum: The Tavern
Topic: Solars!
Replies: 21
Views: 20713

Re: Solars!

That looked painful...solar burn.
by Luna
Sat May 19, 2012 6:47 pm
Forum: The Tavern
Topic: [IDEA] Roman Numerals Beneath Planets in Space
Replies: 31
Views: 34183

Re: [IDEA] Roman Numerals Beneath Planets in Space

Still a great idea, that won't hurt gameplay but will make it easier for newer players. It's not what I would call an advantage, but simply makes it less likely to make errors when scanning/landing. Nothing like landing on the wrong planet and warning everyone where you're at if you happen to be inv...
by Luna
Sat May 19, 2012 6:36 pm
Forum: The Tavern
Topic: Is it time for new forum moderators?
Replies: 16
Views: 19265

Re: Is it time for new forum moderators?

Omlow u know im da best so it would be me... And im on 10x more then u. So i win. But if u do make a moderator(s) make sure its not there main server they play on. And they cant just ban ppl because they dont like them. FYI Moderators on the forum have ZERO ability to ban anyone. We can only edit, ...
by Luna
Sat May 19, 2012 6:31 pm
Forum: The Tavern
Topic: Is it time for new forum moderators?
Replies: 16
Views: 19265

Re: Is it time for new forum moderators?

If the community wishes for a change, then suggest it to Toonces. I have no issue with a decision that includes me or removes me. I'm attempting to play on the new perm but can't seem to find posts on the game dynamics or changes that are relivant to this perm. I can tell you from experience that th...
by Luna
Fri May 18, 2012 10:53 pm
Forum: The Tavern
Topic: Things that make you wonder
Replies: 25
Views: 25339

Re: Things that make you wonder

Come on people if you're going to post and it needs my approval, please post more than a smiley. On a different note, if anyone has concerns about game play or hacking the place to discuss it is in PM with Toonces. Nothing ever gets decided in a post on the forum. The guy with the ability to find ou...
by Luna
Fri May 18, 2012 10:50 pm
Forum: The Tavern
Topic: Return?
Replies: 8
Views: 9377

Re: Return?

I haven't deleted any posts here in this thread. Only thing i've deleted lately was a couple of double posts in threads by started by a new forum user. Come to the newest perm, lots of old names there, and no one seems to remember how to play so we're all learning on the same curve.
by Luna
Thu May 17, 2012 8:32 pm
Forum: The Tavern
Topic: Sayonara
Replies: 5
Views: 8315

Re: Sayonara

Good luck, and be safe out there. Hope to see you again soon. Take care.
by Luna
Thu May 17, 2012 4:39 am
Forum: The Launchpad
Topic: Interested in coming back after 6 years.
Replies: 5
Views: 19402

Re: Interested in coming back after 6 years.

I'm still here but I haven't built a colony or been flying around since Classic ended. I didn't really want to start from zero again. It took a long time to build the Empires I've helped build since 2006. In the end all the Perms I had characters on, became stagnant, and then Toonces eliminated them...
by Luna
Thu May 17, 2012 4:33 am
Forum: Engineering
Topic: [FORUM ISSUE] Avatar's disappearing?
Replies: 1
Views: 4946

Re: [FORUM ISSUE] Avatar's disappearing?

What are you seeing then? Just an empty space?
by Luna
Thu May 17, 2012 4:28 am
Forum: The Tavern
Topic: some things to talk about
Replies: 18
Views: 17630

Re: some things to talk about

Only thing I could suggest is PM Toonces and see if he can shed some light on the how and why he did what he did. I make no claim to understand his reasoning. I've seen many things over time, and not everytime did I agree or understand how or why he did what he did. Good luck.
by Luna
Thu May 17, 2012 4:23 am
Forum: The Tavern
Topic: Your Best Players?? For Vets Only!!
Replies: 217
Views: 203294

Re: Your Best Players?? For Vets Only!!

Hi Biodome! Long time since I've seen you post. Good to see your still around.
by Luna
Thu May 17, 2012 4:21 am
Forum: Engineering
Topic: the d/c'ness!
Replies: 4
Views: 8074

Re: the d/c'ness!

I'm going to put this in the Engineering section. It wouldn't hurt to drop a PM to Toonces.
by Luna
Thu Apr 05, 2012 1:57 am
Forum: The Tavern
Topic: [IDEA] Roman Numerals Beneath Planets in Space
Replies: 31
Views: 34183

Re: [IDEA] Roman Numerals Beneath Planets in Space

Certainly wouldn't hurt newer players to have this tool. When I started I constantly went to the wrong planets based off of neutrino scans. Took me awhile to do it correctly on systems where there were tons of planets.
by Luna
Thu Apr 05, 2012 1:54 am
Forum: The Tavern
Topic: why is nobody playing far traveller ?
Replies: 7
Views: 10011

Re: why is nobody playing far traveller ?

I've simply been gone so long I've actually forgotten how to play. I remember the most basic ideas, but so many things have changed it would take me quite some time to get adjusted. I don't even remember most of the commands, but some things I do remember how to use. My computer shows funny purple r...
by Luna
Thu Apr 05, 2012 1:50 am
Forum: The Tavern
Topic: lol
Replies: 14
Views: 17499

Re: lol

Good to see names I remember from the past. History repeats itself...so come on back.