Search found 235 matches

by Grimoire
Wed Jun 04, 2008 8:44 am
Forum: Engineering
Topic: can't log in error 10057
Replies: 13
Views: 14572

This error means your machine can't make a network connection to the Starport server. This could be caused by a number of problems, I'll list them in order i think is probability. 1. Your operating system (such as Windows Vista) is preventing the connection. Starport is mainly tested under Windows ...
by Grimoire
Wed Jun 04, 2008 1:03 am
Forum: The Research Lab
Topic: [IDEA] Original
Replies: 8
Views: 7796

He already made classic servers for those who don't like all the changes. For better or for worse, SGE is essentially a game in a beta, with changes being made constantly. As with most games in development, players don't get to pick and choose what patches they want to keep. If he makes the game a ...
by Grimoire
Wed Jun 04, 2008 1:00 am
Forum: The Research Lab
Topic: [idea] teleport
Replies: 9
Views: 9157

Sorry can't say i like this because when your invading someone you know is across the map then (pod noise) OMG HE's HERE!!!1!one1!11!! Also if you set up a lot of laser walls, or traps before you start to invade an arm, they can just teleport past them all. Unless it costs 4k gas to use i think this...
by Grimoire
Wed Jun 04, 2008 12:56 am
Forum: The Research Lab
Topic: [IDEA] Inactivity Penalty
Replies: 24
Views: 18862

Vacation mode:

Sorry your cannot invade this planet as the owner is on holiday. Please try back again at a better time.
by Grimoire
Sun Jun 01, 2008 9:04 pm
Forum: The Research Lab
Topic: Choosing to be an invader or a builder when you start server
Replies: 17
Views: 15558

24 cargo holds would make the ceo ship the perfect invasion ship.

I don't much care for the idea but one thing to think about is instead of getting a ship as a bonus perhaps it just adds a bonus to your stats.
by Grimoire
Sun Jun 01, 2008 8:29 pm
Forum: Engineering
Topic: Missing characters
Replies: 32
Views: 29235

I'm still missing my Golden age charachter, not that i ever played there but 6mil exp and 150mil along with my arti's is gone.
by Grimoire
Fri May 30, 2008 9:21 am
Forum: The Research Lab
Topic: [IDEA] Increase the amount of shields or reduce price.
Replies: 8
Views: 7695

[IDEA] Increase the amount of shields or reduce price.

I would suggest that the supply/demand of shields be removed or shield prices be dropped so people can still afford to go about thier business. Ok since the implimentation of shield prices being affected by supply and demand, I see lots of newer players cursing and shouting because someone has mined...
by Grimoire
Fri May 30, 2008 7:20 am
Forum: The Research Lab
Topic: [IDEA] Integrate PAX and PVP properly
Replies: 35
Views: 29571

I invade because: I get bored building. I've built too many planets and lost them to buggy coding. People talk trash and I have to put them in thier place. Someone moves into my Territory. My buddies are all doing it. Somtimes it can be a good challenge. It's something to do other than sit in a port...
by Grimoire
Fri May 30, 2008 5:09 am
Forum: The Research Lab
Topic: [IDEA] Integrate PAX and PVP properly
Replies: 35
Views: 29571

/give paragraph.

Not gonna bother unless you divide that huge block of letters.
by Grimoire
Fri May 30, 2008 5:04 am
Forum: The Research Lab
Topic: Macros
Replies: 16
Views: 13161

I think the idea is decent. The sarcastic fail to realize that menial tasks aren't fun. Which is puzzling. If their view is correct, I should have more fun counting dots on my ceiling than playing SGE. :lol: You are so stoopid for not enjoying menial tasks, newcomer! LOL! If you don't have to do an...
by Grimoire
Fri May 30, 2008 3:04 am
Forum: Engineering
Topic: C-Mines popping
Replies: 15
Views: 15315

You can use cmines to kill lasers, also you can drop a laser on cmines and they will pop the mines now. Takes a while but better than wasting all them shields.
by Grimoire
Fri May 30, 2008 3:03 am
Forum: The Research Lab
Topic: Macros
Replies: 16
Views: 13161

My bot built this empire for me. So does the bot get all the exp then and you get nothing? Wait a minute, im confused. NO!
by Grimoire
Fri May 30, 2008 2:31 am
Forum: The Launchpad
Topic: .cab install
Replies: 9
Views: 11582

You've Played Starport on your PSP. How was that? Very hard. First mapping the controls was hard enough, but then the tiny screen was no good. Plus it runs a little slow. It would probly work better if i had used a HDD instead of a memory card. But im working on it. If i can get the kinks worked ou...
by Grimoire
Fri May 30, 2008 2:27 am
Forum: The Research Lab
Topic: Mine Production
Replies: 8
Views: 8177

Mine production is already pretty high, and I have enough trouble trying to get the researches i want.
by Grimoire
Fri May 30, 2008 2:10 am
Forum: The Research Lab
Topic: Kill permas with exp.
Replies: 20
Views: 13812

actually make a small perma (as big as the UN now). More intense battles and invasions. It won't stagnate. Cival war stagnated too fast for this to work. Because as soon as one corp has more followers than the rest they controll the money and the rest of the server is pretty much shot. If you contr...
by Grimoire
Thu May 29, 2008 4:51 am
Forum: The Research Lab
Topic: Kill permas with exp.
Replies: 20
Views: 13812

The reason permas should not be reset: The History.
by Grimoire
Tue May 27, 2008 1:43 am
Forum: Engineering
Topic: cant logg in
Replies: 12
Views: 14579

puppies04 wrote:jesus christ, learn to type a sentence properly. ever heard of a paragraph or a dictionary
Ever thought he's not from an english speaking country you tool?

Good luck runt.
by Grimoire
Tue May 27, 2008 1:41 am
Forum: The Launchpad
Topic: .cab install
Replies: 9
Views: 11582

I havent been able to make the game work on my cell phone, but it works on my psp.

Though i think the only way your going to get a .cab is to pay toonces 5k to make one for you.

Depending on your mobile device though you could get windows 95 or linux on it then you should not have any problems.
by Grimoire
Mon May 26, 2008 9:51 am
Forum: The Research Lab
Topic: Official Free For All's and other mini games
Replies: 16
Views: 14297

Some of these sound awsome but please keep in mind if 100 people tried to land on a planet to watch an event the lag would get bad. We used to have races on planets in new hope and 11th we'd get around 20-25 people on the good days w/o lag problems. Plus, I've never seen 100 people online at one ti...
by Grimoire
Mon May 26, 2008 8:17 am
Forum: The Research Lab
Topic: dreamsower gfx change
Replies: 18
Views: 14236

Don't forget the alpha channel saved as a targa file. I used to have a modded isc that looked like an '86 chevy celebrity and the torps were lil beer bottles.

Though i do like the dreamsower becasue it shows that hippies can even live in space and be planet huggers.
by Grimoire
Mon May 26, 2008 6:30 am
Forum: The Research Lab
Topic: Official Free For All's and other mini games
Replies: 16
Views: 14297

Capture the flag would be awsome.

You would be put in a system with 2 planets both the same layout fully defended.

Weps facts are full in both planets but there is a flag inside each dome, first guys to cap and get the flag back win.
by Grimoire
Mon May 26, 2008 6:27 am
Forum: The Research Lab
Topic: [IDEA] Tokens to Customize your Own Ship!
Replies: 20
Views: 19937

You know you never used to get reimbursed on your igs, that didn't stop us before.

I'd definatly have and IGS/vulture.
by Grimoire
Mon May 26, 2008 6:22 am
Forum: The Research Lab
Topic: [IDEA] Solar Collectors
Replies: 5
Views: 6508

The sun has a function i think you over looked.

Ofter times i find myslef as well as a couple buddies floating around it for a smoke break.

Sun = Smokers lounge.
by Grimoire
Mon May 26, 2008 6:21 am
Forum: The Research Lab
Topic: [IDEA] extended invasion message
Replies: 15
Views: 12831

I fully agree. I hate seeing tones of junk caps in news and not knowing who owned it or if its worth looking at.
by Grimoire
Mon May 26, 2008 6:18 am
Forum: The Research Lab
Topic: ~~ Linking Permas ~~
Replies: 20
Views: 16020

I like the idea heard it before, madace had a really good idea for this, but i don't think the dev's will ever do anything about it. Also Warpfule regen would have to be increased to make the travel between the galaxies. The downside to this is, I like haveing back up permas with different names on ...