Search found 68 matches
- Mon Nov 16, 2009 1:12 am
- Forum: The Tavern
- Topic: Put your crazy ideas here
- Replies: 44
- Views: 34068
Re: Put your crazy ideas here
-HD 3-d game with one big CGI non-faked universe(full worlds and real scales,every little detail). Nifty 1 one frame per month. Only 20 000 000 000 tera-bytes. -toonces gives out the source-code for starport and allows individual mods -(this is a crazy one) flood the game with ads and give us all 10...
- Wed Jun 24, 2009 10:14 pm
- Forum: The Research Lab
- Topic: Landing Zones
- Replies: 13
- Views: 10316
Re: Landing Zones
I think he means toonces will pre-select landing zones and the game will randomly pick from those pre-selected areas
- Tue Jun 23, 2009 2:35 am
- Forum: The Research Lab
- Topic: Customizable ships
- Replies: 45
- Views: 38233
Re: Customizable ships
Most of these suggestions would change starport into another game altogether.. BUT
The customization of your ship's space is perfectly acceptable. two weapons or more shields?
The customization of your ship's space is perfectly acceptable. two weapons or more shields?
- Sun Jun 14, 2009 8:01 pm
- Forum: The Research Lab
- Topic: Ideas Requested: New Weapons
- Replies: 87
- Views: 65988
Re: Ideas Requested: New Weapons
Kinetic Depth Charge- primary weapon A railgun-esque weapon that fires a rather quick projectile that bounces off anything it hits, doing damage to anything damageable. After two or three seconds it will detonate and cause a small explosion doing 100-200 dmg. The damage caused by being hit by the pr...
- Sun Jun 14, 2009 7:43 pm
- Forum: The Research Lab
- Topic: Allow us to place multiple DOMES on a planet.
- Replies: 12
- Views: 10385
Re: Allow us to place multiple DOMES on a planet.
I suppose We could have multiple domes and only one solar cannon on the main dome. Each of these domes would undoubtedly have weight., Decreasing the amount of turrets by a tiny bit. But I don't really see the advantage of having multiple domes short of coolness factor. It would be hassling running ...
- Fri May 29, 2009 12:28 am
- Forum: The Research Lab
- Topic: Impossible Planet?
- Replies: 13
- Views: 11482
Re: Impossible Planet?
two man job, wipe out the front lasers, wipe out the back lasers. Slide behind dome, fill energy, call second person to planet, second person distracts. First person capps. OR Loop around recharging energy then use a loop pattern to throw off the sol cannon long enough for you to build enough accele...
- Fri May 29, 2009 12:19 am
- Forum: The Research Lab
- Topic: special recorce buy for good and bad
- Replies: 5
- Views: 5625
Re: special recorce buy for good and bad
Or we could have a resource that buys for the same price it sells, only it's price is variable every hr.
It's like the stock market
It's like the stock market
- Tue May 19, 2009 3:40 pm
- Forum: The Research Lab
- Topic: [Idea] Space Features/Anomalies
- Replies: 5
- Views: 6843
Re: [Idea] Space Features/Anomalies
some of these ideas are... very imba.
But a few are ok
But a few are ok
- Sat Apr 11, 2009 3:26 pm
- Forum: The Research Lab
- Topic: New planet layout
- Replies: 6
- Views: 6082
Re: New planet layout
I saw that, but the contest is over
- Mon Apr 06, 2009 2:14 am
- Forum: The Research Lab
- Topic: New planet layout
- Replies: 6
- Views: 6082
Re: New planet layout
I put dome locations and numbered them for reference
There shure are alot hey?
There shure are alot hey?
- Sun Apr 05, 2009 6:24 pm
- Forum: The Garbage Chute
- Topic: Random Jokes
- Replies: 17
- Views: 14779
Re: Random Jokes
but i dont like blond jokes
- Sun Apr 05, 2009 6:23 pm
- Forum: The Launchpad
- Topic: Planet Layouts(pictures) and Black Hole Maps
- Replies: 124
- Views: 957119
Re: Black Hole Maps
thanks these maps help alot
- Sun Apr 05, 2009 5:33 pm
- Forum: Engineering
- Topic: d/c
- Replies: 6
- Views: 7189
Re: d/c
toonces in denial?
quick! somebody offer to fix starport for toonces!
We need 5000 coders stat!
quick! somebody offer to fix starport for toonces!
We need 5000 coders stat!
- Sun Apr 05, 2009 5:03 pm
- Forum: The Research Lab
- Topic: New planet layout
- Replies: 6
- Views: 6082
New planet layout
I couldn't find any topic for this so...
Edit: edited to delete rigged spots
Edit: edited to delete rigged spots
- Sat Apr 04, 2009 9:39 pm
- Forum: The Tavern
- Topic: Toonces, What are the specs of your ship?
- Replies: 14
- Views: 11652
Toonces, What are the specs of your ship?
Just curious to see how rigged you are in game
- Sat Apr 04, 2009 3:50 pm
- Forum: The Research Lab
- Topic: [Idea] New Artifact
- Replies: 7
- Views: 8732
Re: [Idea] New Artifact
i never got how wearing three spacesuits makes you steer, thrust, and regen faster
- Sat Apr 04, 2009 3:45 pm
- Forum: The Research Lab
- Topic: Ideas Requested: New Weapons
- Replies: 87
- Views: 65988
Re: Ideas Requested: New Weapons
Attatchment= weapon suggestion weapon suggestion: multi-stage Energy discharge A charge up weapon. hold down ctrl to charge and it charges 30 energy per second Once this weapon is used above level 6, no hardware may be used by user for 2 minutes Also 2 modes AOE mode: Stage 1: 1-30 energy. Weak look...
- Fri Apr 03, 2009 10:03 pm
- Forum: The Research Lab
- Topic: Ideas Requested: New Weapons
- Replies: 87
- Views: 65988
Re: Ideas Requested: New Weapons
My previous post in more detail Flamethrower:(yes I know flames in space=fail) Shoots projectiles about as fast as a seth engine spews out smoke. These projectiles travel for roughly 10 seconds before dissapearing. They travel through spaceships and bounce off everything else, cases damage every sec...
- Fri Apr 03, 2009 9:02 pm
- Forum: The Research Lab
- Topic: Ideas Requested: New Weapons
- Replies: 87
- Views: 65988
Re: Ideas Requested: New Weapons
P a i n t J o b s :: Change Ship C o l o r ::Costs 100,000 Credits ::Purchasable at Starbases ::Offers All Basic Colors This wouldn't be all that hard to do. Grayscale all the ship images and provide semi-transparent color overlays. I could do it in a day. Actually, The semi-transparent overplays w...
- Fri Apr 03, 2009 7:22 pm
- Forum: The Research Lab
- Topic: Ideas Requested: New Weapons
- Replies: 87
- Views: 65988
Re: Ideas Requested: New Weapons
cheteoes, please use the "edit button" from now on instead of spamming posts
- Tue Mar 31, 2009 6:25 pm
- Forum: The Research Lab
- Topic: Ideas Requested: New Weapons
- Replies: 87
- Views: 65988
Re: Ideas Requested: New Weapons
hey its toonces. ->some sort of lock on weapon, time to lock on, breif lock on duration. Lockon=Seeking Nolock=Dumb ->Bullets that go through DAMAGEABLE targets and do damage. ->Flak Cannons, shoot a bunch of projectiles that spread in a 10 degree angle with random life variation and explosion ->Pl...
- Tue Mar 31, 2009 4:52 pm
- Forum: The Research Lab
- Topic: War Server (Finally came up the time to write it)
- Replies: 75
- Views: 53539
Re: War Server (Finally came up the time to write it)
Oo Actually I think the duel system would just be more "change this value, change this to false" So, If toonces programmed the game for easy modification, It would look like this: Instead of mov 1000, AX It would be mov 6000 AX (or however toonces programs it) 01100101000101110101010110001010110001...
- Tue Mar 31, 2009 4:45 pm
- Forum: The Research Lab
- Topic: Ideas Requested: New Weapons
- Replies: 87
- Views: 65988
Re: Ideas Requested: New Weapons
hey its toonces. ->some sort of lock on weapon, time to lock on, breif lock on duration. Lockon=Seeking Nolock=Dumb http://i725.photobucket.com/albums/ww256/Zerglingzkekeke/Starport%20Ge/Pixel%20bullets/Bullet1.png ->Bullets that go through DAMAGEABLE targets and do damage. ->Flak Cannons, shoot a b...
- Mon Mar 30, 2009 11:30 pm
- Forum: The Research Lab
- Topic: War Server (Finally came up the time to write it)
- Replies: 75
- Views: 53539
Re: War Server (Finally came up the time to write it)
Actually I think the duel system would just be more "change this value, change this to false" So, If toonces programmed the game for easy modification, It would look like this: Instead of mov 1000, AX It would be mov 6000 AX (or however toonces programs it) 011001010001011101010101100010101100010100...
- Mon Mar 30, 2009 6:10 pm
- Forum: The Research Lab
- Topic: Intergalactic's Ship
- Replies: 19
- Views: 15944
Re: Intergalactic's Ship
Changes not to make: Ridiculous weapons such as: ---5x Vulture special Over 12KPS, 10-11 TWS, or 12 DPS Changes to make:(no more than two) 10 DPS, KPS, TWS, and the like (more agile ship, more regen, doges nukes) +500 shields? 1000?(self explanatory) -more fuel efficiency(EVERY top player would get ...
- Mon Mar 30, 2009 5:33 pm
- Forum: The Research Lab
- Topic: Changing Layouts
- Replies: 5
- Views: 6022
Re: Changing Layouts
Do you realize how little sense this makes from a realism aspect? Mountains don't just *disappear*, valleys don't just *form*. Well, they do, but it takes millions of years. So, yes, maybe in five million years Toonces XXVII can change the planet layouts on the permas a teensy bit. Actually Toonces...
- Sat Mar 28, 2009 11:05 pm
- Forum: The Research Lab
- Topic: {probably most stupid idea ever} battlecruiser
- Replies: 5
- Views: 6431
Re: {probably most stupid idea ever} battlecruiser
newb: lalala! I'm walking around, oh what nice people Jerkwad:LOLOLOL PWNAGE TIEM! Newb: i has 16 negs! jerkwad:bwhhah newb:*fires negs, they seem to do nothing* Jerkwad: INSTA KILL newb:*dies and quits* Toonces:*looses the 200 dollars the newb was going to spend on tokens* and thats why toonces wil...
- Sat Mar 28, 2009 8:45 pm
- Forum: The Garbage Chute
- Topic: better ship asthetics
- Replies: 9
- Views: 8445
Re: better ship asthetics
nah, just exampleJwilson6 wrote:I don't know where that pic came from but it looks like BBQ I hope your not trying to say sge should look like that.
- Sat Mar 28, 2009 8:25 pm
- Forum: The Garbage Chute
- Topic: better ship asthetics
- Replies: 9
- Views: 8445
Re: better ship asthetics
Give the artists something more to do and make the game look better, at least its something.Armor wrote:Graphics are hardly the biggest problem in this game.
- Sat Mar 28, 2009 7:53 pm
- Forum: The Garbage Chute
- Topic: better ship asthetics
- Replies: 9
- Views: 8445
better ship asthetics
lets upgrade the ship looks
In fact, why not the entire game, except maybe the interface of cource
well come on!
In fact, why not the entire game, except maybe the interface of cource
well come on!