Search found 41 matches

by nukahn
Sat Mar 01, 2008 2:56 am
Forum: The Research Lab
Topic: [idea] rocket boosters?
Replies: 22
Views: 19573

I like this idea, I think it could add some fun to the game, for example bringing a full 8 of these with you and rocketing around, and also would have some strategic value.
by nukahn
Thu Feb 21, 2008 3:37 am
Forum: The Research Lab
Topic: Corbomite device
Replies: 22
Views: 19080

So then, if I bombard a sleeper from the far side of the planet, would this still affect me, or is it a close range deal?
by nukahn
Wed Feb 20, 2008 10:10 pm
Forum: The Launchpad
Topic: "server not responding" for a rebang
Replies: 0
Views: 3974

"server not responding" for a rebang

Alright, just a quick question. I'm awaiting the rebang of "Deep Freeze" so I can get an early start. It's just about at the predicted time, and now in the server list, it says "Server not responding" Is this a common thing for a server going through it's "big bang" or has something gone horribly wr...
by nukahn
Tue Feb 19, 2008 12:51 pm
Forum: The Research Lab
Topic: A Suggested Purpose for Gas Giants and Tinys
Replies: 12
Views: 11859

I like this idea, as it gives some strategic value to those planet types, and would put a kink to sleepers.
by nukahn
Fri Feb 15, 2008 4:05 am
Forum: The Research Lab
Topic: Planet Defense Walls...
Replies: 24
Views: 19990

I like the idea in general, but.... I gotta agree, instant death trap. Your scenario of placing a trip wire close to the dome to block retreat... Two nukes to kill a section of wall... So I race in, fire off my 8 nukes and trip the wire only to turn around and face a wall that I cannot now destroy....
by nukahn
Thu Feb 14, 2008 3:59 pm
Forum: The Research Lab
Topic: Nuke residue
Replies: 44
Views: 40212

Uranium in space would be humorous. Perhaps getting hit with a nuke would even produce a message "Captain, uranium deposits have formed in our ship as a result of the nuke. We're shifting them to our cargo pods now." Meaning you can nuke your foe, but if they get away, they could profit from it. Wou...
by nukahn
Thu Feb 14, 2008 3:57 pm
Forum: The Research Lab
Topic: Old Ideas Making a Come Back...
Replies: 3
Views: 4732

Number one is a no-go in my book. Number two... how do you propose you get the information? Your planet isn't equipped with any sort of scanners, or perhaps that should be a new construction/research, *Surface scanners* which would not only allow you to do a "Surface scan* when viewing the planet vi...
by nukahn
Thu Feb 14, 2008 3:53 pm
Forum: The Research Lab
Topic: Planet Defense Walls...
Replies: 24
Views: 19990

The idea has potential, but not as is. A chunk of wall should be a single entity, much like a laser cannon, and taking up similar space. It could perhaps be a square that'd fill the slot. The wall would have health and could be destroyed, but would yield no exp for doing so. It'd not attack, just bl...
by nukahn
Thu Feb 14, 2008 6:27 am
Forum: The Research Lab
Topic: [IDEA] Hardware slots for extra weaponry
Replies: 8
Views: 9861

This wouldn't necessarily make aiming easier, however. You'd still have to have the side aimed at your enemy that you'd want to shoot at them, and since you fly forward or backward, it'd be even harder to aim a side-mounted weapon. Plus there's the matter of the additional energy cost as well as the...
by nukahn
Thu Feb 14, 2008 5:29 am
Forum: The Research Lab
Topic: [IDEA] Hardware slots for extra weaponry
Replies: 8
Views: 9861

Why not?
by nukahn
Thu Feb 14, 2008 4:46 am
Forum: The Research Lab
Topic: [IDEA] Hardware slots for extra weaponry
Replies: 8
Views: 9861

The point is exactly as the idea is outlined. We don't all go for ISC or Seth, believe it or not. There are players even late into permas who prefer to use other ships for one reason or another. This would allow variety and multi-function. Sure the grav beam is great, but you've gotta be facing an e...
by nukahn
Wed Feb 13, 2008 11:49 pm
Forum: The Research Lab
Topic: [IDEA] Emp Cannon
Replies: 72
Views: 56961

yeah, I was actually thinking rebangs, with this idea. Perhaps it could be a rebang-exclusive addition?

And McGrod, Golden Age.
by nukahn
Wed Feb 13, 2008 8:54 pm
Forum: The Research Lab
Topic: [IDEA] Emp Cannon
Replies: 72
Views: 56961

McGrod wrote:nukahn take what has been said from those who are experienced in the art of invading.
Great idea in theory in reality it stinks.

Wait wait wait, are you actually directly threatening ME if my idea gets implemented?
No I just think im gonna hurt you for fun now :twisted:
Bring it, then.
by nukahn
Wed Feb 13, 2008 2:37 pm
Forum: The Research Lab
Topic: [IDEA] Emp Cannon
Replies: 72
Views: 56961

Stklr wrote:Dont encourage him!!!!
Play in traffic, please.
by nukahn
Wed Feb 13, 2008 4:44 am
Forum: The Research Lab
Topic: [IDEA] Emp Cannon
Replies: 72
Views: 56961

Well if they're such a big deal (I thought they'd be a minor inconvenience, just adding variety in turrets) why not make them MORE expensive? Same cost as laser cannons, or maybe even 10k or so MORE than that. Then, not only are you paying a higher cost, you're also sacrificing damage, for a weak sl...
by nukahn
Tue Feb 12, 2008 12:06 am
Forum: The Research Lab
Topic: [IDEA] Emp Cannon
Replies: 72
Views: 56961

McGrod wrote:And if this idea is implemented me and probably 50 other invaders will be turning up on your planets.
Wait wait wait, are you actually directly threatening ME if my idea gets implemented?
by nukahn
Mon Feb 11, 2008 2:23 am
Forum: The Research Lab
Topic: [IDEA] Emp Cannon
Replies: 72
Views: 56961

Then no damage is fine with me. I thought the purpose of the research lab was for new ideas, and then for other people to make suggestions to help refine those ideas, the end result being ideally something that's good enough for the developers to use. Instead what I got were a few people ready to cr...
by nukahn
Sun Feb 10, 2008 11:37 pm
Forum: The Research Lab
Topic: [IDEA] Emp Cannon
Replies: 72
Views: 56961

Kinda hard to do that when its in my inbox lil guy. You started this whole flame business by insisting your point and countless replying, i would have posted once but you keep egging someone on and this is what happens. Shall we go back to pm's or would you like to continue drowning out the topic t...
by nukahn
Sun Feb 10, 2008 11:33 pm
Forum: The Research Lab
Topic: [IDEA] Emp Cannon
Replies: 72
Views: 56961

I actually didn't send any pms to anybody, and am willing to allow an admin access to my account here to prove that.
by nukahn
Sun Feb 10, 2008 11:32 pm
Forum: The Research Lab
Topic: [IDEA] Emp Cannon
Replies: 72
Views: 56961

Well, it's a bit of a thin line for internet forums in general, I guess. If I DON'T read the rules somewhere, I'll say something that'll just HAPPEN to violate some obscure section of some rule, and it'll be the autoban for me. If I DO read the rules and try to stick to them, I get crap for it. Ther...
by nukahn
Sun Feb 10, 2008 11:13 pm
Forum: The Research Lab
Topic: [IDEA] Emp Cannon
Replies: 72
Views: 56961

you called 3 people dicks and idiots already. And all your doing is digging a hole. Just give it up. You just joined and already your flaming and spamming cuz we don't like your idea. im gonna start calling you the new Talak.winstar. I gave you my opinion . :roll: Three people that didn't actually ...
by nukahn
Sun Feb 10, 2008 10:44 pm
Forum: The Research Lab
Topic: [IDEA] Emp Cannon
Replies: 72
Views: 56961

WOah Woah Woah! Don't get all noobfensive and emo on us. All I'm saying is get a little more invading and game exp before you start getting all wacked out. Also if you can't handle critisism don't post stupid ideas. lmao. I may be new here, but at least I can read the forum rules. "Respond With Res...
by nukahn
Sun Feb 10, 2008 10:25 pm
Forum: The Research Lab
Topic: [IDEA] Emp Cannon
Replies: 72
Views: 56961

Dude, you're being a dick just because I haven't been at this game as long as you have. You're also basically saying I'm not allowed to have an opinion here because it contradicts YOUR opinion. Go take your holier than thou crap and shove it.
by nukahn
Sun Feb 10, 2008 10:00 pm
Forum: The Research Lab
Topic: [IDEA] Emp Cannon
Replies: 72
Views: 56961

Perhaps you should play the game a while longer before making posts in the research lab regaurding colony defense. I just don't think you have quite enough exp invading planets to understand what losing 25 percent of your speed will do. Especially with sliding. And I think you shouldn't be making a...
by nukahn
Sun Feb 10, 2008 9:51 pm
Forum: The Research Lab
Topic: Non USA token buying
Replies: 8
Views: 8959

dirt wrote:[IDEA] Move to America
North America, as in the continent, or perhaps you mean South America, though I don't know much spanish so that might not be such a good option.
by nukahn
Sun Feb 10, 2008 9:48 pm
Forum: The Research Lab
Topic: [IDEA] Emp Cannon
Replies: 72
Views: 56961

The funny part is that every person who's voiced an opinion AGAINST it obviously hasn't even read my suggestion in full. It'd be a cannon that'd reduce your movement speed by 25% for three seconds. That's hardly unbalancing. The price isn't set in stone, I figured I'd start with a reasonable price a...
by nukahn
Sun Feb 10, 2008 9:07 pm
Forum: The Research Lab
Topic: Can I get a Starport Banner for my Website?
Replies: 67
Views: 152355

Any traffic you get from nukelandcinema.com or any sub-directory thereof is courtesy of me. Also, traffic from neomonsterisland.com/Forums and subdirectories thereof are courtesy of me. Additionally, I've knocked together a couple quick button-sized banners for folks to use. I'll permanently host th...
by nukahn
Sun Feb 10, 2008 8:48 pm
Forum: The Research Lab
Topic: [IDEA] Emp Cannon
Replies: 72
Views: 56961

its not dickish, its fact! Toonces gave a reason for sliding, not for someone to come up with it and find ways to stop it, thats what we have compound mines for, we dont need new defences like this, we need trickier defences, better offences, and more importantly, better overall gameplay, simple as...
by nukahn
Sun Feb 10, 2008 8:48 pm
Forum: The Research Lab
Topic: [IDEA] Diminishing Returns on Biodome Drops
Replies: 7
Views: 13001

DarkLStrike wrote: Presently, there are only a small amount of players who dome drop.
That may be so, but I just thought that since this is such a rich game with so many possibilities, that the winner shouldn't be the one who does the simplest thing over and over.
by nukahn
Sun Feb 10, 2008 6:32 pm
Forum: The Research Lab
Topic: [IDEA] Emp Cannon
Replies: 72
Views: 56961

Wow, you guys are downright dickish.