Search found 10 matches
- Wed Jun 13, 2007 5:50 am
- Forum: The Research Lab
- Topic: Make Commodities Market come with the Refinery
- Replies: 3
- Views: 5534
Make Commodities Market come with the Refinery
I think that there isn't any point having five levels of a commodities market if they all have the same affect (correct me if I am wrong), so commodities market should be incorporated with the Refinery building.
- Sun Jun 10, 2007 8:55 pm
- Forum: The Tavern
- Topic: Starport Pictures Page
- Replies: 2339
- Views: 2224238
- Sun Jun 10, 2007 6:24 am
- Forum: The Tavern
- Topic: Starport Pictures Page
- Replies: 2339
- Views: 2224238
- Wed May 30, 2007 6:21 am
- Forum: The Tavern
- Topic: Starport Pictures Page
- Replies: 2339
- Views: 2224238
- Mon May 28, 2007 7:14 am
- Forum: The Research Lab
- Topic: IDEA: 1 Special UFO npc
- Replies: 52
- Views: 50468
Make the UFO ship a cube. Your ship does not get blown up by it, your ship gets assimilated into its escort fleet. The longer the ship is out there the harder it is to kill. After you blow up the main ship you can still have the fun of taking out the escorts. So... how do you play the game after yo...
- Mon May 28, 2007 6:58 am
- Forum: The Tavern
- Topic: Starport Pictures Page
- Replies: 2339
- Views: 2224238
- Mon May 28, 2007 6:27 am
- Forum: The Research Lab
- Topic: [IDEA] Remove warp fuel from the game
- Replies: 43
- Views: 40268
- Sat May 19, 2007 6:47 pm
- Forum: The Launchpad
- Topic: New Players Guide + FAQ
- Replies: 56
- Views: 213871
- Wed May 16, 2007 7:05 am
- Forum: The Tavern
- Topic: Dome-Caps
- Replies: 1211
- Views: 1032625
- Tue May 15, 2007 4:52 am
- Forum: The Research Lab
- Topic: Idea system explained --HERE TO SUBMIT IDEAS!--
- Replies: 103
- Views: 120307