Primary weapons

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Spaceship Primary Weapons

All spaceship types can be outfitted with any of the primary weapons (only one at a time though). Your ship can be fitted with a new primary weapon at a Star Base shipyards. Your weapon is not lost when you change ships - buying a better weapon can be seen as an investment. Your old weapon is traded in for 75% of its original value.

Projectile weapons are affected by gravity and momentum, while energy weapons are not. All projectile weapons except the explosive charge are capable of bouncing off of objects.


Name Type Cost Description Damage
Plasma Shooter Projectile free / $1000 The least expensive of primary weapons and the one all captains start with. It fires a single bullet of hot plasma. 30
Fusion Blaster Projectile $1,250,000 Fires a more damaging blast than the plasma gun but uses more energy. 80
Explosive Charge Launcher Projectile $375,000 Hurls out a very damaging explosive blast. ~300?
Hellbore Laser Energy $15,000 Always fires straight ahead, but with a long range and damaging force.
Death Ray Energy $120,000 Fires a short-range cone in front of the ship, but does incredible amounts of damage.
Graviton Beam Energy $3,000,000 Automatically aims and can affect up to 3 targets at once.

To Do: actual damage values would be nice, too

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