Primary Weapon: Plasma Gun
Special Weapon: (Adaptation: When this weapon is activated, & this ship
is hit by any type of weapon, the ship "adapts" to the
weapon it got hit by, then no damage can be done
to this ship by the same type of weapon it got hit with.
This effect would last for 5-10 seconds. This weapon
would make this ship ideal for invading colonies.
During the 5-10 seconds that this effect lasts, the ship
cannot receive shield damage, or energy drainage.
Say if this ship gets hit by a plasma gun, the ship
would then be immuned to plasma gun bullets ONLY
for 5-10 seconds. Same thing if it's hit with grav-beam,
nukes, negs, etc.
If, this ship is shot by lets say, a plasma gun,
then immedietley shot with a nuke, the ship would
only receive the nuke damage, until the 5-10 seconds
are up, then it would be immuned to nuke damage for
5-10 seconds, you guys understand what
I'm trying to say?)
Cargo holds: (120)
Maximum Speed: (9,000 It's an invading ship so it must be fast)
Energy Regen: (9)
Warp Fuel Efficency 8