Newest Patch

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Newest Patch

Postby Suave » Wed Dec 21, 2011 3:53 pm

10:09AM Dec. 21

* Maximum deployed defenses in star systems reduced from 100 to 60.

* Solar Cannon bullet damage reduced 35%.

* Increased ship handling on stock-mod galaxies (like Golden Age and TOR).



* Exp loss on blow up increased to minimum 2% of total exp.


What do you guys think? good? bad? perhaps inbetween?
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Re: Newest Patch

Postby omlow » Wed Dec 21, 2011 9:24 pm

i think its great
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Re: Newest Patch

Postby JuliusCaesar » Wed Dec 21, 2011 10:31 pm

Not bad, not bad at all. For no mod servers.

Invading is still woefully easy on mod servers.**

* NOTE THIS NEEDS A SEPERATE MOD-SERVER-ONLY PATCH TO FIX, NOT A BLANKET CHANGE!
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Re: Newest Patch

Postby JesusRocks765 » Wed Dec 21, 2011 10:49 pm

all good, Except the solar cannons - first you increase ore, then you increase damage, then you make it direct hits instead, then you reduce damage even more

The end result is horrible solars, that cost loads of metal ore to upkeep - No challange for invaders and hard work for builders.
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Re: Newest Patch

Postby Faint » Wed Dec 21, 2011 11:27 pm

shutup and build
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Re: Newest Patch

Postby avitohol » Wed Dec 21, 2011 11:40 pm

Awesome patch. Sge feels like it used to. Fun invasions.
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