Test Planet Defences
Moderators: Moleman, Kwijibo, Luna
Test Planet Defences
This idea came up back when i started the game.. but yeah..
As of now, you can get on a corpmates colony, have them /takecolony and play around with the defences practice caps, ect, and they can /givecolony if it gets too rough.
But rather then have to do it through some side effect or trick, why not make it official.
There should be a command something like - /hostile - thatll toggle your defences hostility towards you. When you die, you should respawn over the dome with w.e shields you had starting out.
Pretty simple idea, would let newbs and vets alike practice invading in a safe risk free environment.
As of now, you can get on a corpmates colony, have them /takecolony and play around with the defences practice caps, ect, and they can /givecolony if it gets too rough.
But rather then have to do it through some side effect or trick, why not make it official.
There should be a command something like - /hostile - thatll toggle your defences hostility towards you. When you die, you should respawn over the dome with w.e shields you had starting out.
Pretty simple idea, would let newbs and vets alike practice invading in a safe risk free environment.
- Talak.Winstar
- Posts: 2392
- Joined: Wed Apr 25, 2007 12:29 pm
- Location: In Space, contemplating how exactly to negate the crappy events of OMD and BND story arcs.
I don't see where using this during an invasion would give you an advantage. You would be drawing turret fire and keeping the turrets from firing at the invader, and you wouldn't last long trying to fire at the invader yourself as you'd constantly be taking damage and getting sent back to the dome. It's far easier to sit behind a couple of friendly turrets and fire nukes at an invader, that way they suck up the nukes headed for you.m-boy wrote:it sounds great but could probably be abused a lot when they getting invaded by /hostile and being able to shot at their enemy ad be able to resporn at the dome.
- Mr.Boombastic
- Posts: 152
- Joined: Wed Sep 19, 2007 3:54 am
- Location: Lincoln, NE USA
Gets suggested once a month. is a good idea. Could also use this to practice specific moves (e.g. corner slide, domeslide, different types of cap) by arranging the defs in certain way. Maybe should give you 8 free nukes just for the test as serious invaders will have nukes. u lose nukes as soon as u cap or die.
- Jiachi
- Posts: 403
- Joined: Sun Feb 12, 2006 12:47 am
- Location: Earth, vandalizing tunnels to keep the colonial flow going *shh, don't tell*
I still support an old thread of mine about this. Make a Newbie Server, heck lets even toss the indepth tutorial idea Luna proposed into it.
Newbie Server
viewtopic.php?t=7380
Indepth Tutorial
viewtopic.php?t=11370
As to testing defenses specifically, how about /disown? You use it on a colony, get booted into space, and the UN takes control. There, now you can invade the colony to your heart's content.
Newbie Server
viewtopic.php?t=7380
Indepth Tutorial
viewtopic.php?t=11370
As to testing defenses specifically, how about /disown? You use it on a colony, get booted into space, and the UN takes control. There, now you can invade the colony to your heart's content.