Simple idea
Moderators: Moleman, Kwijibo, Luna
- BarbaraWalters
- Posts: 218
- Joined: Mon May 18, 2009 11:05 pm
- Location: North Bay Ontario, Canada
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Simple idea
Pretty simplistic, double cargoholds for every ship in the game. Everyone I've talked to has really liked this idea.
- GuardianDragon
- Posts: 158
- Joined: Tue Aug 24, 2010 12:48 pm
- Location: internal peace
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Re: Simple idea
even I somehow agree with this. I understand that building isn't meant to be easy...but I think it's actually a bit tougher than it should be. it could take hours, sometimes several, to build one planet and fully defend it. Building is tough, but so is invading, If building was easier than invading then there wouldn't be invading anymore, I think that's the only thing we'd have to be careful of.
hey, also, if the cargo is going to be doubled, then please double the resources the ports hold, I don't want to be buying 12% of the port resources just to find out that the port I was going to sell it to ran out of money.
hey, also, if the cargo is going to be doubled, then please double the resources the ports hold, I don't want to be buying 12% of the port resources just to find out that the port I was going to sell it to ran out of money.
- awesomepebble
- Posts: 854
- Joined: Fri Jul 16, 2010 2:28 pm
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Re: Simple idea
least give a 50% bonus for cargos
Re: Simple idea
to cloud...Cough cough....cargo bulkheads ...your telling me u want 600+ on mod servers hug nah ..maybe no mod
- BarbaraWalters
- Posts: 218
- Joined: Mon May 18, 2009 11:05 pm
- Location: North Bay Ontario, Canada
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Re: Simple idea
Yeah, double cargo holds on no-mod servers onlyMr Cow wrote:to cloud...Cough cough....cargo bulkheads ...your telling me u want 600+ on mod servers hug nah ..maybe no mod
Re: Simple idea
Maybe a simpler way to implement this would be to add a super cargo bulkhead to the stock-mod set-up.