Entropy Device

Ideas for improving Starport:GE

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Cheesy
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Entropy Device

Post by Cheesy » Fri Aug 29, 2008 3:36 pm

this device will make entropy on the planets surface 10x stronger causeing these random events to occur, 1 per planet planets only, and they can be placed on the planet by owner or invader.

basically when placed on a planet it makes the planet unstable. every time an enemy ship lands theres a 20% chance his/her ship will be ripped to shreds. there is also a 20% chance that lasers will weaken to 1 nuke per shot, 20% chance that lasers and solar become much more damaging(3x what they normally do), 20% chance that the device blows and causes 50% damage to everything on the col, enemy ships, lasers, and halves the colonists on the col so if there were 5k only 2.5k survive, 20% chance that the device will malfunction and entropy is no longer magnefied for that landing. only 1 effect can take place each land. the instant its dropped the effects set in. also the effects last 3 minutes and a new one can only be activated 3 min later, so if a person lands and is blown up, any 1 who lands will be blown up for the next 5 minutes.

this would make invading a little bit more interesting and risky at the same time, same for defending.

EDIT: 3 minutes changed to 5 minutes
Last edited by Cheesy on Fri Aug 29, 2008 9:44 pm, edited 1 time in total.

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BlackNova
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Re: Entropy Device

Post by BlackNova » Fri Aug 29, 2008 4:51 pm

The Pope wrote:Erm, yeh.. ok... hm... nahhhh
Nova

Paneak
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Re: Entropy Device

Post by Paneak » Fri Aug 29, 2008 5:50 pm

Cheesy wrote:this device will make entropy on the planets surface 10x stronger causeing these random events to occur, 1 per planet planets only, and they can be placed on the planet by owner or invader.

basically when placed on a planet it makes the planet unstable. every time an enemy ship lands theres a 20% chance his/her ship will be ripped to shreds. there is also a 20% chance that lasers will weaken to 1 nuke per shot, 20% chance that lasers and solar become much more damaging(3x what they normally do), 20% chance that the device blows and causes 50% damage to everything on the col, enemy ships, lasers, and halves the colonists on the col so if there were 5k only 2.5k survive, 20% chance that the device will malfunction and entropy is no longer magnefied for that landing. only 1 effect can take place each land. the instant its dropped the effects set in. also the effects last 3 minutes and a new one can only be activated 3 min later, so if a person lands and is blown up, any 1 who lands will be blown up for the next 3 minutes.

this would make invading a little bit more interesting and risky at the same time, same for defending.
That makes no sense...what is thing supposed to do?

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Re: Entropy Device

Post by Catfish » Fri Aug 29, 2008 7:17 pm

BlackNova wrote:
The Pope wrote:Erm, yeh.. ok... hm... nahhhh
Nova
lmfao :lol:

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hydr
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Post by hydr » Fri Aug 29, 2008 7:29 pm

nah, theres too much of a possibility to die on a colony due to disconnect already. If the percents were dropped to like 2-5% then it could be worth it, but at 20% tahts every 5 lands youd die. Sounds pretty hugging retarded imo.

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Cheesy
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Post by Cheesy » Fri Aug 29, 2008 9:43 pm

nova- funny

paneak- reread the post, it makes it more dangerous to land on a col but at the same time makes it risky to use it in defence aswell

hydr- that depends on how long you stay on the planet, if your drop nuking then once you know that for example the lasers and solar are 3 times as damaging that effect lasts for 5 minutes. so if you die you should refrain from landing for 5 minutes.

EDIT: 3minutes changed 2 5 minutes

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NeatLogs
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Post by NeatLogs » Sun Aug 31, 2008 9:13 am

Entropy is not, unlike gravity, a single force that you can manipulate to be ten times stronger. That is, there is no such thing as the "strength" of entropy. There just tends to be more of it as time goes on. The whole point of entropy is that it tells you how much you can't manipulate.

What you are describing is called a point finite improbability flux compressor. Or something.

*Runs from the real physicists*

In any case, a random one-shot kill device is... hard to balance. Nice idea though.

Edit: Stklr: *Phew* I thought I was wrong to the point of being corrected right after I posted. :D
Last edited by NeatLogs on Sun Aug 31, 2008 9:30 am, edited 2 times in total.

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Stklr
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Post by Stklr » Sun Aug 31, 2008 9:18 am

No no no.


In thermodynamics (a branch of physics), entropy, symbolized by S,[3] is a measure of the unavailability of a system’s energy to do work.[4][5]

It is a measure of the randomness of molecules in a system and is central to the second law of thermodynamics and the fundamental thermodynamic relation, which deal with physical processes and whether they occur spontaneously. Spontaneous changes, in isolated systems, occur with an increase in entropy. Spontaneous changes tend to smooth out differences in temperature, pressure, density, and chemical potential that may exist in a system, and entropy is thus a measure of how far this smoothing-out process has progressed.

The word "entropy" is derived from the Greek εντροπία "a turning toward" (εν- "in" + τροπή "a turning").


Meliza

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DarkLStrike
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Post by DarkLStrike » Sun Aug 31, 2008 1:35 pm

Anything that enables your ship to be randomly destroyed will not be popular among the players.

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Smeagol...
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Post by Smeagol... » Sun Aug 31, 2008 4:27 pm

Stklr wrote:No no no.


In thermodynamics (a branch of physics), entropy, symbolized by S,[3] is a measure of the unavailability of a system’s energy to do work.[4][5]

It is a measure of the randomness of molecules in a system and is central to the second law of thermodynamics and the fundamental thermodynamic relation, which deal with physical processes and whether they occur spontaneously. Spontaneous changes, in isolated systems, occur with an increase in entropy. Spontaneous changes tend to smooth out differences in temperature, pressure, density, and chemical potential that may exist in a system, and entropy is thus a measure of how far this smoothing-out process has progressed.

The word "entropy" is derived from the Greek εντροπία "a turning toward" (εν- "in" + τροπή "a turning").


Meliza
Thank you dictionary.com.... how insightful....

This is a horrible idea.......no matter what percentage this device will still be wayyyyyyyy overpowered.....since it takes quite a few lasers to kill someone....

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Cheesy
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Post by Cheesy » Sun Aug 31, 2008 4:43 pm

Smeagol... wrote:
Stklr wrote:No no no.


In thermodynamics (a branch of physics), entropy, symbolized by S,[3] is a measure of the unavailability of a system’s energy to do work.[4][5]

It is a measure of the randomness of molecules in a system and is central to the second law of thermodynamics and the fundamental thermodynamic relation, which deal with physical processes and whether they occur spontaneously. Spontaneous changes, in isolated systems, occur with an increase in entropy. Spontaneous changes tend to smooth out differences in temperature, pressure, density, and chemical potential that may exist in a system, and entropy is thus a measure of how far this smoothing-out process has progressed.

The word "entropy" is derived from the Greek εντροπία "a turning toward" (εν- "in" + τροπή "a turning").


Meliza
Thank you dictionary.com.... how insightful....

This is a horrible idea.......no matter what percentage this device will still be wayyyyyyyy overpowered.....since it takes quite a few lasers to kill someone....
meanwhile the device will damage the col aswell.

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Smeagol...
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Post by Smeagol... » Sun Aug 31, 2008 7:00 pm

Cheesy wrote:
Smeagol... wrote:
Stklr wrote:No no no.


In thermodynamics (a branch of physics), entropy, symbolized by S,[3] is a measure of the unavailability of a system’s energy to do work.[4][5]

It is a measure of the randomness of molecules in a system and is central to the second law of thermodynamics and the fundamental thermodynamic relation, which deal with physical processes and whether they occur spontaneously. Spontaneous changes, in isolated systems, occur with an increase in entropy. Spontaneous changes tend to smooth out differences in temperature, pressure, density, and chemical potential that may exist in a system, and entropy is thus a measure of how far this smoothing-out process has progressed.

The word "entropy" is derived from the Greek εντροπία "a turning toward" (εν- "in" + τροπή "a turning").


Meliza
Thank you dictionary.com.... how insightful....

This is a horrible idea.......no matter what percentage this device will still be wayyyyyyyy overpowered.....since it takes quite a few lasers to kill someone....
meanwhile the device will damage the col aswell.
So why would I want to place one on my planet if it kills one person and it blasts 9k colonists off by destroying both domes?

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