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Buy moral for your colonies

Posted: Fri Feb 22, 2008 3:53 pm
by The real Hellbent
I think that because it can be hard to almost imposable to have a very high population colony without the moral being r@ped we should be able to toss money at the ppl and make them happy (works for me).

The idea is that you spend 1 million creds and get +100 moral.
With this it is possable to have a 20k pop colony that still makes money and weapons for you.

Re: Buy moral for your colonies

Posted: Fri Feb 22, 2008 4:06 pm
by Knives.
The real Hellbent wrote: The idea is that you spend 1 million creds and get +100 moral.
With this it is possable to have a 20k pop colony that still makes money and weapons for you.
Hmm....okay, so you first introduce an idea.....then you tell us exactly why it won't be implemented...

Nice work :roll:

Re: Buy moral for your colonies

Posted: Fri Feb 22, 2008 7:05 pm
by feenix
Knives. wrote:
The real Hellbent wrote: The idea is that you spend 1 million creds and get +100 moral.
With this it is possable to have a 20k pop colony that still makes money and weapons for you.
Hmm....okay, so you first introduce an idea.....then you tell us exactly why it won't be implemented...

Nice work :roll:
:lol: idea has got merit tho

Posted: Fri Feb 22, 2008 11:42 pm
by Stklr
You cant buy happiness!!!
Moral is how they thing of your managing skills.
You cant bribe an empire. :roll: :roll: :roll:

Posted: Fri Feb 22, 2008 11:58 pm
by feenix
Stklr wrote:You cant buy happiness!!!
Moral is how they thing of your managing skills.
You cant bribe an empire. :roll: :roll: :roll:
you can't? :shock:

even in real world, i can buy people's happyness, i just give them cash and they go jumping in joy.

Posted: Sat Feb 23, 2008 12:02 am
by Stklr
Go give everyone in China 100$.
Then tell me if that tactic works.

Posted: Sat Feb 23, 2008 1:48 am
by MuTAnT
Money doesn't make you happy... but I'll still give it a shot ;)

Posted: Sat Feb 23, 2008 3:27 am
by DarkLStrike
MuTAnT wrote:Money doesn't make you happy... but I'll still give it a shot ;)
give me 100k tokens and see if I'm happy ;)

Posted: Sat Feb 23, 2008 3:30 am
by feenix
DarkLStrike wrote:
MuTAnT wrote:Money doesn't make you happy... but I'll still give it a shot ;)
give me 100k tokens and see if I'm happy ;)
shoot for that amount of money, i can have people as slave for a while. they would be crazy (even more than they are now :P) about me :wink:

Posted: Mon Feb 25, 2008 7:40 am
by squeemish
No, no no.

You can already buy structures (rushing). You can speed up harvesting and population growth (hauling or pay a contractor). You can even buy weapons (although going all the way to the bases is a pain). Making morale a cash-based commodity would make everything instantly obtainable and money-driven.

This would also destroy any use for Charisma, upsetting the balance of choices when making your character.

If all planets could have huge stable populations then quality building would become irrelevant. Much of the nuance of the game - the balance between building and invasion - would be lost.

No, no no.

Posted: Mon Feb 25, 2008 5:26 pm
by feenix
mehhhhhhh, i still think it's a good idea, but readin what squeemish said i think it should be limited, for example: we could do like the spice fuel, only a certain amount per day, and should be expensive to do, for example, idk : for every 100 morale you have to spend 1 mill to do it and you can only do this once per 24 hours.

this should limit people so this is not abused

Posted: Tue Feb 26, 2008 2:03 am
by Freakazoid
feenix wrote:this should limit people so this is not abused
Or they can just not add it at all ;)

Posted: Tue Feb 26, 2008 4:00 am
by feenix
Freakazoid wrote:
feenix wrote:this should limit people so this is not abused
Or they can just not add it at all ;)
lmho, but i think i would like this implemented tho

Posted: Tue Feb 26, 2008 11:30 am
by Freakazoid
feenix wrote:
Freakazoid wrote:
feenix wrote:this should limit people so this is not abused
Or they can just not add it at all ;)
lmho, but i think i would like this implemented tho
Another reason not to add it at all ;)

Posted: Tue Feb 26, 2008 1:21 pm
by feenix
Freakazoid wrote:
feenix wrote:
Freakazoid wrote: Or they can just not add it at all ;)
lmho, but i think i would like this implemented tho
Another reason not to add it at all ;)
:evil: ........................ :lol: