BUG, Shields are 0, even NPC shields

Report bugs for Starport:GE

Moderators: Moleman, Kwijibo, Luna

Post Reply
lagkill
Posts: 245
Joined: Sat Dec 11, 2004 11:03 pm

BUG, Shields are 0, even NPC shields

Post by lagkill » Wed Mar 05, 2014 1:16 pm

First there was the planet eject trying lay down a dome with less than 400 energy,

Then there was the podding by an alien, or as news said, sbalrog shot down by sbalrog....

There is also WAS the problematic double click with treasury now, used to only be with dropping peeps to colony,
That is you had to first click pick up peeps, then click drop peeps to drop them,
Now you have to first click drop cash, then click pick up cash to pick up cash.
At least that is fixed now.... Thanks..
Last edited by lagkill on Wed Mar 05, 2014 3:12 pm, edited 2 times in total.

lagkill
Posts: 245
Joined: Sat Dec 11, 2004 11:03 pm

Re: BUG, killed by alien with 16000 shields

Post by lagkill » Wed Mar 05, 2014 1:20 pm

Pod not equipped for planetary re-entry, Now what the F is UP with that.

What did you do with Toonces and is he still alive?

lagkill
Posts: 245
Joined: Sat Dec 11, 2004 11:03 pm

Re: BUG, killed by alien with 16000 shields

Post by lagkill » Wed Mar 05, 2014 1:30 pm

No joke, killed on first shot by an NPC when carrying 16,000 shields.

Wake me up when you get this fixed Toonces....


lagkill
Posts: 245
Joined: Sat Dec 11, 2004 11:03 pm

Re: BUG, Shields are 0, even NPC shields

Post by lagkill » Wed Mar 05, 2014 2:41 pm

Well NPCs are dying with just 1 neg, so seems that everyone has 0 shields ...

People you had better stay indoors until Toonces fixes this one ....

Post Reply