Module Setups for different Professions
Moderators: Moleman, Kwijibo, Luna, Major
Module Setups for different Professions
Ok this post is for those noobs who like to buy one of everything they see in the weapons and mods selection screen for their ships.
Ok here are some of the mod setups i've seen used for every different profession and skill type
Before i make the list i want everyone new to the game to understand that most modules are not very affective unless you have many of them, for example flight modules and energy dynamos as well as some others don't do a lot of you only have one or two.
There are some mods that are indefinitely affective if you have one or two, two of them would be.
Shield capacitors
Steering modules
Invading
1*Surface Missles
1*Afterburners
6* Flight mods-Energy dynamos- Nuetron Plating
Fighting
Setup one:
1* Afterburners
7* Flight mods
Setup Two:
1* Point Defense
7* energy Dynamos
Setup Three:
1* Point Defense
7* Shield Capacitors-Nuetron Plating
For Builders who are weak fighters and prefer to be left alone I recommend
1* Point Defense
1* Cloaking
1* Battle Scanners
5* Cargo Bulkhead
Some other useful setups for various activities:
When arti hunting and cleaning
Antarean Speedstar
1* Cloak
7* Solar sails
And just for the heck of it ill throw in my favorite ship and setup for blitz:
Avenger
1* Emp
1* Flower Power
8 Cmines-Flaks-Nukes
I Hope this is useful for everyone new to the game I see running around with one of everything.
PLAGUE
Ok here are some of the mod setups i've seen used for every different profession and skill type
Before i make the list i want everyone new to the game to understand that most modules are not very affective unless you have many of them, for example flight modules and energy dynamos as well as some others don't do a lot of you only have one or two.
There are some mods that are indefinitely affective if you have one or two, two of them would be.
Shield capacitors
Steering modules
Invading
1*Surface Missles
1*Afterburners
6* Flight mods-Energy dynamos- Nuetron Plating
Fighting
Setup one:
1* Afterburners
7* Flight mods
Setup Two:
1* Point Defense
7* energy Dynamos
Setup Three:
1* Point Defense
7* Shield Capacitors-Nuetron Plating
For Builders who are weak fighters and prefer to be left alone I recommend
1* Point Defense
1* Cloaking
1* Battle Scanners
5* Cargo Bulkhead
Some other useful setups for various activities:
When arti hunting and cleaning
Antarean Speedstar
1* Cloak
7* Solar sails
And just for the heck of it ill throw in my favorite ship and setup for blitz:
Avenger
1* Emp
1* Flower Power
8 Cmines-Flaks-Nukes
I Hope this is useful for everyone new to the game I see running around with one of everything.
PLAGUE
- salligator
- Posts: 115
- Joined: Sat Aug 07, 2010 7:11 am
Re: Module Setups for different Professions
your forgot several invading setups
My favorite
Ship: Sethdar (seth)/Intergalactic's Ship (IGS)/Imperial Starcruiser (ISC)
1 Afterburners
1 Surface Missiles
3 Neutron Plating
3 Energy Dynamos
Another one used alot
Ship: Seth/IGS/ISC
1 Afterburners
1 Surface Missles
3 Flight Mods
3 Energy Dynamos
The building one I use, leaves ya defenseless though but you can move alot more
Ship: Corporate Flagship/Dreamsower/ISC/IGS
8 Cargo Bulkheads
My favorite
Ship: Sethdar (seth)/Intergalactic's Ship (IGS)/Imperial Starcruiser (ISC)
1 Afterburners
1 Surface Missiles
3 Neutron Plating
3 Energy Dynamos
Another one used alot
Ship: Seth/IGS/ISC
1 Afterburners
1 Surface Missles
3 Flight Mods
3 Energy Dynamos
The building one I use, leaves ya defenseless though but you can move alot more
Ship: Corporate Flagship/Dreamsower/ISC/IGS
8 Cargo Bulkheads
- Bartimaeus
- Posts: 96
- Joined: Thu Aug 21, 2008 10:27 pm
Re: Module Setups for different Professions
Speed/control balanced module combination:
1 energy dynamo,
4 thrusters,
3 flight mods and
Intergalactics Spacesuit artifacts to go with it.
Or:
4 neutron platings,
4 energy dynamos,
3 superconductors
For high resistance to laserfire when trying to capture your colony
1 energy dynamo,
4 thrusters,
3 flight mods and
Intergalactics Spacesuit artifacts to go with it.
Or:
4 neutron platings,
4 energy dynamos,
3 superconductors
For high resistance to laserfire when trying to capture your colony
Re: Module Setups for different Professions
ceo
8 cargo bulkheads
i use this for building and invading becuz im lazy to go to base
8 cargo bulkheads
i use this for building and invading becuz im lazy to go to base
Re: Module Setups for different Professions
real pros invade with 8 solar sails
Re: Module Setups for different Professions
Would a speedstar with 5 wisdom, 8 solar sails, and 2 ig maps get u 0 gallons per warp jump?
ive always wondered this
zed55
ive always wondered this
zed55
Re: Module Setups for different Professions
Minimum is 3 gallons a warp I think. like even if you go below it wont let you go lowermcdfatty wrote:Would a speedstar with 5 wisdom, 8 solar sails, and 2 ig maps get u 0 gallons per warp jump?
ive always wondered this
zed55
- Bartimaeus
- Posts: 96
- Joined: Thu Aug 21, 2008 10:27 pm
Re: Module Setups for different Professions
10 wisdom, 3 ig maps, 8 sails and speedstar would give you 0.1 fuel efficiency. Landing on planets in the system still takes 1 gallon per land.Mel'Kaven wrote:Minimum is 3 gallons a warp I think. like even if you go below it wont let you go lowermcdfatty wrote:Would a speedstar with 5 wisdom, 8 solar sails, and 2 ig maps get u 0 gallons per warp jump?
ive always wondered this
zed55
Re: Module Setups for different Professions
Lol thats rediculous. One module setup disagreement: Point Defense and 7 energy dyanamos. Once you get about 4 anything beyond that wont really help out your energy regen very much. So i would recomend:Bartimaeus wrote:10 wisdom, 3 ig maps, 8 sails and speedstar would give you 0.1 fuel efficiency. Landing on planets in the system still takes 1 gallon per land.Mel'Kaven wrote:Minimum is 3 gallons a warp I think. like even if you go below it wont let you go lowermcdfatty wrote:Would a speedstar with 5 wisdom, 8 solar sails, and 2 ig maps get u 0 gallons per warp jump?
ive always wondered this
zed55
Igs or Isc
1 Point Defense
4 Energy Dynamos
3 Neutron platings-Shield Capacitors