Search found 361 matches

by milo
Thu Sep 04, 2008 6:38 pm
Forum: Engineering
Topic: MY OWN LASERS TRY TO KILL ME!
Replies: 29
Views: 10571

mines ... but they were ones i planted the day before not ones that were already there. i planted the mines the day before i planted the dome so as to reserve the planet but when i planted dome and flew over them the all went off and killed me in my barge (although those need to update their ownersh...
by milo
Wed Sep 03, 2008 6:22 pm
Forum: Engineering
Topic: MY OWN LASERS TRY TO KILL ME!
Replies: 29
Views: 10571

alas that was where i went wrong. i only brought 5 loaves of bread .... and no doughnuts
by milo
Wed Sep 03, 2008 6:19 pm
Forum: The Research Lab
Topic: [idea] POST NEW SHIP IDEAS HERE!!
Replies: 258
Views: 105366

ok so both buggy/cheesy ships are way too over powered
and orillian's is slightly overpowered(mostly from the vulture like neg part)

so tone them down and i will include them in the first post
by milo
Mon Sep 01, 2008 3:03 pm
Forum: Engineering
Topic: MY OWN LASERS TRY TO KILL ME!
Replies: 29
Views: 10571

yea this kinda just ruins your day.

Image
by milo
Mon Sep 01, 2008 2:59 pm
Forum: The Research Lab
Topic: Stagnation/new players/proper ways to go about this
Replies: 13
Views: 4890

i like it aswell
by milo
Mon Sep 01, 2008 2:57 pm
Forum: The Launchpad
Topic: [Software] SGE Colony Managment Calculator V1.0
Replies: 126
Views: 166792

yea i got that part already i and i have the resources being consumed correctly now i just need to have them produce at the correct rate. and for anyone who was wondering cash is generated as follows if under un protection base rate = 0.3 if not under un protection base rate = 1.2 growth rate = ((ba...
by milo
Mon Sep 01, 2008 3:54 am
Forum: The Launchpad
Topic: [Software] SGE Colony Managment Calculator V1.0
Replies: 126
Views: 166792

yea i fixed pollution now but it's gonna be a few days (at least) until i get the resources worked out. for now if your colony has a positive production rate just put in a very large number (18+ digits). if it is declining then put in the actual amount. tell me how accurately it works for you. also ...
by milo
Sat Aug 30, 2008 4:38 am
Forum: Engineering
Topic: Minimizing CRASHES game!
Replies: 19
Views: 7199

yea i just started having this problem
by milo
Sat Aug 30, 2008 4:30 am
Forum: The Launchpad
Topic: [Software] SGE Colony Managment Calculator V1.0
Replies: 126
Views: 166792

they have. i made this spreadsheet shortly after the last changes. it predicts population and morale almost perfectly acurately (the error is because it doesn't account for the partial consumption problem ingame). however it gets pollution wrong and i haven't finished resource production/consumption...
by milo
Wed Aug 27, 2008 7:01 pm
Forum: The Research Lab
Topic: Vote extra powers for emperors?
Replies: 171
Views: 40525

i agree with peterje about the rebang bit. and as much as i like the idea i can't think of something that doesn't give emperors (inherently good players) an added advantage. the best idea i've seen is help with pollution. this then can be applied to all server since pollution doesn't affect rebangs ...
by milo
Sat Aug 16, 2008 4:44 am
Forum: The Research Lab
Topic: [IDEA] Token Reward Program
Replies: 19
Views: 5418

Buy $10.00 in tokens get 1000 free Buy $25.00 in tokens get 2500 free Buy $50.00 in tokens get 5000 free Buy $100.00 in tokens get 10,000 free that's just 10% where's your sense of business. you want the person to spend more than they plan on by placing price breaks at the right spots. say for inst...
by milo
Sat Aug 16, 2008 4:29 am
Forum: The Research Lab
Topic: [IDEA] "Total" ranking for rebangs.
Replies: 34
Views: 11491

one of the best ideas in a long time.

fast track it toonces!
by milo
Sat Aug 16, 2008 4:26 am
Forum: The Research Lab
Topic: [idea] POST NEW SHIP IDEAS HERE!!
Replies: 258
Views: 105366

i agree with catfish.
by milo
Fri Aug 15, 2008 5:52 am
Forum: The Launchpad
Topic: damage chart?
Replies: 11
Views: 6169

i once collected all the data but can't find it ... i'll go do it again :roll:
by milo
Fri Aug 15, 2008 5:50 am
Forum: The Research Lab
Topic: [idea] introduce quests? ;p
Replies: 27
Views: 6052

i think you have a good idea so long as it isn't taken too far thus turning the now multiplayer game into a single player game.
by milo
Fri Aug 15, 2008 5:13 am
Forum: The Research Lab
Topic: [idea] POST NEW SHIP IDEAS HERE!!
Replies: 258
Views: 105366

sorry for the delay on updating the post guys i was on a 5 week vacation we have now amassed a total of 45 new viable ship ideas. congratulations everyone. and to clear some things up toonces does look at this thread. and i would like to commend him on the changes to the ceo, avenger and flower as w...
by milo
Sun Jul 06, 2008 5:08 pm
Forum: The Research Lab
Topic: [IDEA] Choose what type of Corporation you will run.
Replies: 8
Views: 3823

i like the idea of having different types of corporations with each type having different bennifits and drawbacks. as it stands however i agree that this system would be heavily abused
by milo
Sun Jul 06, 2008 5:05 pm
Forum: The Research Lab
Topic: [idea] POST NEW SHIP IDEAS HERE!!
Replies: 258
Views: 105366

those are some interesting ideas but they are a bit overpowered. tone them down a bit and i will include them with the rest
by milo
Mon Jun 09, 2008 11:19 pm
Forum: The Tavern
Topic: Starport Video Page
Replies: 913
Views: 492491

sorry mp
by milo
Fri Jun 06, 2008 3:15 pm
Forum: The Tavern
Topic: Starport Video Page
Replies: 913
Views: 492491

ok here's my newlayouts invasion vid. most of the caps suck cause i suck and can only invade the minimally defended cols. however it may help you all analyze some of the dome positions. (the arena's position is terrible) [edit] it's actually missing the last 2-3 invasions cause of some filesize limi...
by milo
Tue Jun 03, 2008 12:42 am
Forum: Engineering
Topic: Permaverse 2 displaying 0 people online...
Replies: 2
Views: 2366

lots of my servers say 0 peeps online
by milo
Tue Jun 03, 2008 12:41 am
Forum: Engineering
Topic: cant get on p2
Replies: 4
Views: 3146

damn it better not reset. i'll be real pissed. i just corped and cleaned 200 cols plus seeding and stabalizing 48 cols
by milo
Tue Jun 03, 2008 12:40 am
Forum: Engineering
Topic: cant get on p2
Replies: 4
Views: 3146

i can't get on either i get a try later or open port7817 on firewall message. i disabled firewall altogether and still can't get on
by milo
Tue Jun 03, 2008 12:39 am
Forum: Engineering
Topic: Is Intergalactic homeworlds server down???
Replies: 2
Views: 2332

i can't get on either i get a try later or open port7817 on firewall message. i disabled firewall altogether and still can't get on
by milo
Sun Jun 01, 2008 3:57 am
Forum: Engineering
Topic: intergalactic homeworlds
Replies: 3
Views: 2838

i get the same no users online error but not just fro intergalactics.
by milo
Sat May 31, 2008 6:49 am
Forum: The Research Lab
Topic: Kill permas with exp.
Replies: 20
Views: 4499

A top player wanting to kill the server could just stay in port all the time, never fighting... he would keep all his planets, and be impossible to kill...
if they stayed in the port the whole time they couldn't keep their planets. unless their corp helped
by milo
Sat May 31, 2008 6:46 am
Forum: Engineering
Topic: Missing characters
Replies: 32
Views: 13741

which ones got rolled back?
by milo
Thu May 29, 2008 10:39 pm
Forum: Engineering
Topic: [bug] game crashes when looking at holdings
Replies: 29
Views: 11760

hey my holdings problems are better now.
by milo
Thu May 29, 2008 10:19 pm
Forum: Engineering
Topic: [bug] map but on rebang
Replies: 3
Views: 2885

i thought those weren't going to be accepted
by milo
Thu May 29, 2008 10:17 pm
Forum: The Launchpad
Topic: 1 vs 1 guide for everyone!
Replies: 27
Views: 390040

btw i do like the guide. very accurate and concise