Search found 56 matches
- Sun Dec 30, 2007 11:35 am
- Forum: The Tavern
- Topic: More New chapters Posted! Manganator's Story
- Replies: 179
- Views: 128649
- Fri Nov 30, 2007 7:24 pm
- Forum: The Tavern
- Topic: Oldest Game players of all time
- Replies: 91
- Views: 74327
- Fri Nov 30, 2007 4:37 am
- Forum: The Tavern
- Topic: Oldest Game players of all time
- Replies: 91
- Views: 74327
I remember when he started, it was around the bang of golden age and i was in Whose on first terrorizing luna, robotchicken was in this corp that drove us nuts around a starbase. I remember those days fondly. Dienekes was trying to protect me from Wildcard and I was threatening to pod you when I co...
- Fri Nov 30, 2007 4:11 am
- Forum: The Tavern
- Topic: Oldest Game players of all time
- Replies: 91
- Views: 74327
- Fri Nov 30, 2007 3:09 am
- Forum: The Tavern
- Topic: Oldest Game players of all time
- Replies: 91
- Views: 74327
- Fri Nov 30, 2007 2:43 am
- Forum: The Tavern
- Topic: Oldest Game players of all time
- Replies: 91
- Views: 74327
KUKA's pretty sure he was playing around 4 years ago. When KUKA started there weren't any permas, so that's almost 3 years ago right there. There were also no laser canons - just flax. Laser canons were one of the fist major changes KUKA was there to witness. KUKA remembers playing against Kwij way...
- Fri Nov 30, 2007 2:37 am
- Forum: The Tavern
- Topic: Oldest Game players of all time
- Replies: 91
- Views: 74327
i've been around since about a week before the first pollution patch - whenever that actually was - at least i think it was around that time i remmeber everyone going into bursts of anger shortly after i joined because of pollution... Pollution hit around december 2005 or february 2006 I remember I...
- Fri Nov 30, 2007 2:15 am
- Forum: The Tavern
- Topic: Oldest Game players of all time
- Replies: 91
- Views: 74327
- Fri Nov 30, 2007 2:09 am
- Forum: The Tavern
- Topic: Oldest Game players of all time
- Replies: 91
- Views: 74327
- Sun Aug 19, 2007 10:01 pm
- Forum: The Tavern
- Topic: Starport GE Trading Cards - New Hercules Cluster set
- Replies: 1117
- Views: 1119466
- Sun Aug 19, 2007 4:29 am
- Forum: The Tavern
- Topic: Starport GE Trading Cards - New Hercules Cluster set
- Replies: 1117
- Views: 1119466
Entropy's greatest hits, dont click if you are sensitive to racist comments http://s137.photobucket.com/albums/q218/btmangan/?action=view¤t=BestofEntropy.jpg Wow. That's all I can say. Wow. Yeah they made some kind of racist remark, so i got the idea for us all to act in stereotypical ethnic ...
- Sat Aug 18, 2007 4:19 am
- Forum: The Tavern
- Topic: Pollution
- Replies: 58
- Views: 43117
- Fri Aug 17, 2007 10:10 pm
- Forum: The Tavern
- Topic: Pollution
- Replies: 58
- Views: 43117
ahahahaha Whatever should or shouldn't be done, it doesn't matter. Toonces hit with the pollution, thousands upon thousands of worlds all over the game died from it. He didn't change it then. I know of more than a few token buyers who quit/left the game after that, and had no effect. There have been...
- Wed Aug 15, 2007 1:57 am
- Forum: The Tavern
- Topic: Starport GE Trading Cards - New Hercules Cluster set
- Replies: 1117
- Views: 1119466
- Sun Aug 12, 2007 1:38 am
- Forum: The Tavern
- Topic: Starport GE Trading Cards - New Hercules Cluster set
- Replies: 1117
- Views: 1119466
- Fri Aug 10, 2007 1:04 am
- Forum: The Tavern
- Topic: Starport GE Trading Cards - New Hercules Cluster set
- Replies: 1117
- Views: 1119466
- Tue Aug 07, 2007 2:10 am
- Forum: The Tavern
- Topic: Starport GE Trading Cards - New Hercules Cluster set
- Replies: 1117
- Views: 1119466
- Sun Aug 05, 2007 12:45 pm
- Forum: The Tavern
- Topic: Starport GE Trading Cards - New Hercules Cluster set
- Replies: 1117
- Views: 1119466
- Sun Aug 05, 2007 8:30 am
- Forum: The Tavern
- Topic: Starport GE Trading Cards - New Hercules Cluster set
- Replies: 1117
- Views: 1119466
- Wed Nov 08, 2006 5:42 am
- Forum: The Tavern
- Topic: So who is going to fix the 430+ broken links?
- Replies: 7
- Views: 9245
- Tue Jul 04, 2006 5:45 am
- Forum: The Research Lab
- Topic: IDEA: Research/pollution
- Replies: 56
- Views: 53682
heh
Entrophy, from a purely developmental standpoint, leaving pollution as it is would not be the best thing to do. Starport is going to keep getting changed around, and if the pollution isnt fine tuned, its going to cause problems in the future. There were problems when it was added, and there still ar...
- Thu Jun 29, 2006 5:14 pm
- Forum: The Launchpad
- Topic: The Patches >> OVERVIEW IN FIRST POST <<
- Replies: 210
- Views: 261724
heh
The readout of if the colony is personal or corporate and who owns it.
- Thu Jun 29, 2006 5:11 pm
- Forum: The Launchpad
- Topic: The Patches >> OVERVIEW IN FIRST POST <<
- Replies: 210
- Views: 261724
heh
The laserwall patch was because large portions of the galaxies were being blocked off, and little to nothing could be done about it aside from a group of ISCs. The lasers werent making that much lag. (Which has been followed up with the avenger invisible in cloak to lasers, and the vulture missles d...
- Sat Jun 03, 2006 3:23 pm
- Forum: The Research Lab
- Topic: IDEA: Buy IG Ship in game for 70mill creds...
- Replies: 34
- Views: 35133
heh
Uzi i dont think toonces is wanting money for any nefarious purposes. You know hes the developer of a game called starport and money....develops something......this is going someplace i just know it. And the price of the IG doesnt have to be changed, just the IG itself to maybe make it more desirabl...
- Sun May 21, 2006 5:05 pm
- Forum: The Research Lab
- Topic: Close up permanent servers, and...
- Replies: 72
- Views: 69431
heh
entrophy i think you are forgetting the fact that between the newest three permaservers, two of them arent even half colonized, one is probably like %5 colonized, and the older ones have space leftover.
Two-three times a pv1/battle royale would house the entire starport community and then some
Two-three times a pv1/battle royale would house the entire starport community and then some
- Sat May 20, 2006 4:09 am
- Forum: The Research Lab
- Topic: Close up permanent servers, and...
- Replies: 72
- Views: 69431
heh
Well i have a plan im going to try and get off the ground within the next couple of weeks.
If it works out like i hope it should be interesting and player driven. Meaning those who do want change will be able to get it.
If it works out like i hope it should be interesting and player driven. Meaning those who do want change will be able to get it.
- Sat May 20, 2006 3:37 am
- Forum: The Research Lab
- Topic: Close up permanent servers, and...
- Replies: 72
- Views: 69431
heh
I really really dont see rebanging the permas as a solution to the problem either, like i said before thats virtually the same thing as making more permaverses. You are just decreasing the occurances of what problems there are, instead of fixing them. If the game is getting too hard and intense for ...
- Sat May 20, 2006 3:30 am
- Forum: The Research Lab
- Topic: Close up permanent servers, and...
- Replies: 72
- Views: 69431
heh
you arent getting it epod. The problem isnt with the corporations its with the game mechanics. To put it in an easier to understandable term. Its not the basketball teams, its the rules of the game making it boring. We dont need to get into the "what if" and "This should..." idea tossing, but the pr...
- Sat May 20, 2006 3:16 am
- Forum: The Research Lab
- Topic: Close up permanent servers, and...
- Replies: 72
- Views: 69431
heh
peace i think you are missing a very important point. If the game is going to be able to host and play permanent servers, what better way is there other than to host them and work out the problems as you go along. If you make the current permas non permanent you dont solve a major issue that could b...
- Fri May 19, 2006 4:08 pm
- Forum: The Research Lab
- Topic: Close up permanent servers, and...
- Replies: 72
- Views: 69431
heh
If you havent already started noticing it moleman it will become steadily more apparent. Put it this way. 11th dimension when i started it had 40-60 people online at a time. Battle Royale had 50-60. Dark future had 40-50. Frontier wars had 40-50. If it hasnt taken a direct hit yet, give it about 3-4...