Search found 298 matches
- Mon Jan 24, 2011 4:39 am
- Forum: The Tavern
- Topic: Double dome pricing$$$$
- Replies: 26
- Views: 19415
Re: Double dome pricing$$$$
research or else EVERY colony will be dd and it will be boring.
- Mon Jan 24, 2011 4:38 am
- Forum: The Tavern
- Topic: New Ideas
- Replies: 16
- Views: 13959
Re: New Ideas
i honestly hate the weapon factories producing shields thing just make port prices not get rediculous so quick.
- Mon Jan 17, 2011 4:58 pm
- Forum: The Tavern
- Topic: Should ig ships be removed from blitz?
- Replies: 17
- Views: 14258
Re: Should ig ships be removed from blitz?
ty....i always bought it with 8 holds and loved it now its a boring ship nuke spamming ship)BardockSGE wrote:If you can't work with 12 holds. LOL. Plain and simple. I'll still be using igs, personally. IGS was worth buying with 8 holds.
- Mon Jan 17, 2011 4:56 pm
- Forum: The Tavern
- Topic: Golden Age Igs!
- Replies: 55
- Views: 34195
Re: Golden Age Igs!
oh no.....for the love of god dont change it to 12 holds how else will i spam nukes then re nuke and repeat? the game is ruined......i quit.................................lol j/k seriosuly just because the ig cost 10 dollars (if u bought with rl money) doesnt mean it should trump every other ship.....
- Sun Jan 16, 2011 4:54 pm
- Forum: Engineering
- Topic: [bug] 1 nuke lasers
- Replies: 12
- Views: 11685
Re: [bug] 1 nuke lasers
i was invading a coulony that was taking 2 nukes went to re shield and re nuke then when i got back it was only taking 1 nuke and since i was in igs thats 16 lasers a land and thats just rediculous.
- Sun Jan 16, 2011 4:53 pm
- Forum: The Tavern
- Topic: Golden Age Igs!
- Replies: 55
- Views: 34195
Re: Golden Age Igs!
i only care about the BLITZ igs so i voted no (i use igs on ga and love it hehehe)
- Sun Jan 16, 2011 4:49 pm
- Forum: The Tavern
- Topic: Negs in ports on mod servers and rebangs
- Replies: 23
- Views: 17174
Re: Negs in ports on mod servers and rebangs
meh lets just add nukes to all ports and kill the game faster...might as well if port negs are aloud.
- Sun Jan 16, 2011 1:38 am
- Forum: The Tavern
- Topic: Should ig ships be removed from blitz?
- Replies: 17
- Views: 14258
Re: Should ig ships be removed from blitz?
y not just go back took to 8 hardware bays? and make isc/seth affordable....isc is always over 1.2 mill and seth is like 800k meaning u cant get shields and u get nuked. at the start.
- Sat Jan 15, 2011 6:45 pm
- Forum: The Tavern
- Topic: Should ig ships be removed from blitz?
- Replies: 17
- Views: 14258
Re: Should ig ships be removed from blitz?
they could still buy arties/token up money to get a isc or seth....the ig ship is a huge advantage over every other ship except isc/seth/ceo
- Fri Jan 14, 2011 10:17 pm
- Forum: The Tavern
- Topic: Should ig ships be removed from blitz?
- Replies: 17
- Views: 14258
Re: Should ig ships be removed from blitz?
i still think it would be to OP compared to the other ships what id like to see is something that can come as close as possible to ''balance''
- Fri Jan 14, 2011 4:24 pm
- Forum: The Tavern
- Topic: Should ig ships be removed from blitz?
- Replies: 17
- Views: 14258
Should ig ships be removed from blitz?
I want to see who else (if any) thinks the intergalactic ship should be removed from blitzkrieg. The ship (imo) imbalances the game towards the team with the ig ship.I have seen this happen on nearly every game.None of the other ships (besides isc/seth/ceo) can even stand up to the ship because of i...
- Fri Jan 14, 2011 4:15 pm
- Forum: The Research Lab
- Topic: spectate mode on blitz
- Replies: 4
- Views: 5459
Re: spectate mode on blitz
maybe make it where they can only see ig ship shields? lol i hate them so...
- Fri Jan 14, 2011 4:14 pm
- Forum: The Tavern
- Topic: Pezzer's suggestion Box
- Replies: 8
- Views: 8433
Re: Pezzer's suggestion Box
now u just buy pd or use planets as shields....not exactly dodging but it works.nukes are just to fast now..
- Thu Jan 13, 2011 3:36 pm
- Forum: Engineering
- Topic: [bug] 1 nuke lasers
- Replies: 12
- Views: 11685
Re: [bug] 1 nuke lasers
it happens on any military colonys lasers get kiled with 2 negs...or 1 nuke or 3 secs of of grav beam ive seen it happen on high and low military colonys its kinda annoying now.
- Wed Jan 12, 2011 12:12 am
- Forum: The Tavern
- Topic: Should we Close Dark-Matter Jungle? POLL
- Replies: 27
- Views: 17074
Re: Should we Close Dark-Matter Jungle? POLL
just do 1 super perma that is about 2x larger than golden age and destroy all other permas maybe have 1 pk perma and 1 pax perma also i know this will get flamed but i think some sort of limit to how many colonys 1 corp could have would be good.it would prevent 1 corp from owning a server.personally...
- Mon Jan 10, 2011 4:23 pm
- Forum: The Tavern
- Topic: Re: Chopping Block Servers -- POLL
- Replies: 16
- Views: 14078
Re: Chopping Block Servers -- POLL
meh ill buy tokens again when blitz is fair (never gonna happen lol)
- Mon Jan 10, 2011 4:20 pm
- Forum: The Research Lab
- Topic: [NOT IMPORTANT IDEA]Haggling Exp Doubled.
- Replies: 17
- Views: 13017
Re: [NOT IMPORTANT IDEA]Haggling Exp Doubled.
woo for commie but i would have voted yes but i got distracted.
- Mon Jan 10, 2011 4:19 pm
- Forum: The Tavern
- Topic: DD's Double Bios
- Replies: 109
- Views: 72270
Re: DD's Double Bios
1 DD per person and no more thats the only way it seems fair make the DD cost like 10mill and once a player buys one he is never aloud to buy one again.and do not allow more than 2 domes on 1 colony to prevent 1 corp from putting like 8 domes on 1 colony.
- Sun Jan 09, 2011 3:39 pm
- Forum: The Tavern
- Topic: Should we Close Dark-Matter Jungle? POLL
- Replies: 27
- Views: 17074
Re: Should we Close Dark-Matter Jungle? POLL
close i guess
- Sun Jan 09, 2011 1:35 am
- Forum: The Research Lab
- Topic: [IDEA] NPC'S Hiring.
- Replies: 11
- Views: 12023
Re: [IDEA] NPC'S Hiring.
i say 2 npc's per person u can make them either defend a colony/sace or haul resources from colony to colony or to act as personal nuke shields
- Sun Jan 09, 2011 1:34 am
- Forum: The Tavern
- Topic: classics
- Replies: 20
- Views: 16607
Re: classics
its just 4k tokens....calm down jeez just be happy u get anything at all? greedy starport players
- Sat Jan 08, 2011 3:22 pm
- Forum: The Research Lab
- Topic: [Critical] Auto-Delete or Auto-Move Artifacts If Colonized
- Replies: 11
- Views: 11648
Re: [Critical] Auto-Delete or Auto-Move Artifacts If Coloniz
then pick it up and trade it to them other than that ur just a jerk.
- Sat Jan 08, 2011 3:19 pm
- Forum: The Tavern
- Topic: General Blitz Page
- Replies: 80
- Views: 73552
Re: General Blitz Page
2 teams ganging on 1 red helping yellow and what not thats why blitz sucks :) also the ig ships dont help at all. super imbalanced time limit between games is to long hmmm tokening up money ig ship neg/nuke spammers ig ships ships cost to much still ig ships thats all the reasons i hate blitz and ma...
- Sat Jan 08, 2011 3:15 pm
- Forum: The Tavern
- Topic: thanksgiving turkey
- Replies: 8
- Views: 7154
Re: thanksgiving turkey
new years roast or something lol ^^ gives more wisom or charisma or less pollution maybe or better taxes ^^
- Sat Jan 08, 2011 3:13 pm
- Forum: The Tavern
- Topic: *CAP BUG*
- Replies: 22
- Views: 15023
Re: *CAP BUG*
can this thread just die now?
- Sat Jan 08, 2011 3:12 pm
- Forum: The Tavern
- Topic: classics
- Replies: 20
- Views: 16607
Re: classics
rebang classics woooo!
lol...
lol...
- Fri Jan 07, 2011 4:49 pm
- Forum: The Tavern
- Topic: Boundless Seas and The Permaverse
- Replies: 55
- Views: 37258
Re: Boundless Seas and The Permaverse
lol was only a joke guys jeez but more players = more fun was really the only thing i meant by it.
- Fri Jan 07, 2011 4:47 pm
- Forum: The Tavern
- Topic: thanksgiving turkey
- Replies: 8
- Views: 7154
Re: thanksgiving turkey
death to the turkeys !
- Thu Jan 06, 2011 2:19 pm
- Forum: The Tavern
- Topic: Boundless Seas and The Permaverse
- Replies: 55
- Views: 37258
Re: Boundless Seas and The Permaverse
i vote we destroy p1 and boundless and force them all to come play ga
- Thu Jan 06, 2011 2:18 pm
- Forum: The Tavern
- Topic: Reasons We Like Golden Age
- Replies: 18
- Views: 13666
Re: Reasons We Like Golden Age
It'll be the better part of a year before the majority of the galaxy is colonized. But yea I'm also enjoying the large number of planets in GA. Also the ports in almost every system is nice. Not liking ports not regenerating their shield prices though. i love the not regenerating shield prices........