Search found 20 matches

by canshow
Sun May 29, 2016 5:45 am
Forum: The Tavern
Topic: All hail my return
Replies: 2
Views: 9342

All hail my return

All bow before your one true God, for I have returned.
by canshow
Tue Jan 29, 2013 4:31 pm
Forum: The Tavern
Topic: Soo...
Replies: 4
Views: 6188

Soo...

I don't believe I have played in about 2 years.

Has anything changed?
by canshow
Fri Feb 13, 2009 3:58 pm
Forum: The Research Lab
Topic: new hardware - space defense spam bots
Replies: 10
Views: 11656

2 strong, especially for 25m, some corps have over 2bil, can you see the major exploitation in this? It would make people quit the server.

but i like the concept, i would like to fight something smarter than an NPC :P
by canshow
Fri Feb 13, 2009 3:55 pm
Forum: The Research Lab
Topic: Should we have something better then nukes?
Replies: 6
Views: 7180

lmao, neguke, no thanks, it would ruin the point of a 1v1 if u can kill eachother with 8 negukes or less without using anything else
by canshow
Sat Feb 07, 2009 3:04 am
Forum: The Garbage Chute
Topic: What SGE people looks like :O
Replies: 1337
Views: 1168582

Heres me, not my most recent pic, im like 5 inches taller, more hair, and more older


Image[/img]
by canshow
Thu Feb 05, 2009 1:03 pm
Forum: The Research Lab
Topic: Idea for old equipment
Replies: 3
Views: 4460

McGrod wrote:There is 'harvesting' aliens . Basically you use them as nuke fodder. I will let you figure out for yourself best ways of doing this.
/agreed

Better to leave the aliens be, if u dont like the aliens, just kill them all, and take the resources they drop and be finished with them
by canshow
Thu Feb 05, 2009 3:16 am
Forum: The Research Lab
Topic: Why asteroid belts are bad
Replies: 20
Views: 16022

Or we can vote to have belts in a new server that could open up, just take a vote, majority wins, that would be easier 2 :/, see what people want in a server :)
by canshow
Thu Feb 05, 2009 3:14 am
Forum: The Research Lab
Topic: Achievement points in Blitz
Replies: 14
Views: 12276

lmao, can't believe the newbs who actually waste tokens on it, i tell people not to use them but they do it anyways, wow :?
by canshow
Wed Feb 04, 2009 10:35 pm
Forum: The Garbage Chute
Topic: Starport Rap Battle
Replies: 56
Views: 46437

heres my um...try The dangerous space breezes onto my range of scent And we all laughed and played as the day came and went Wonderous smells came from the kitchen in my house "Free token!" a colonist yells, as saliva slowly streams down my mouth" The field of asteroids suddenly disappear out of sigh...
by canshow
Wed Feb 04, 2009 10:12 pm
Forum: The Research Lab
Topic: [IDEA] Trade colonist from one player to another....
Replies: 7
Views: 6614

well, while i am annoyed you cant do this, on the other hand if you did do this, you can ask a bunch of people to give you their colonists from ports and give them to you, instead of you doing the damn work yourself and having faster growing cols than everyone else. I think colonists who WANT to go ...
by canshow
Tue Feb 03, 2009 3:54 pm
Forum: The Research Lab
Topic: [idea] POST NEW SHIP IDEAS HERE!!
Replies: 258
Views: 227827

Just a suggestion here, dont make the ships rigged, or its going to unbalance the game. Keep shields below 20k and dont make your ship with like 30 hardware bays, it just not faiir, even if it does cost tokens, there has to be balance with the current ships
by canshow
Tue Feb 03, 2009 2:30 pm
Forum: The Research Lab
Topic: D/C tweaks and ideas
Replies: 10
Views: 8789

Ok. You know why you get d/c from excessive lag sometimes? 1. Your relogging one too many times.A really fast internet can prevent this or make it less often to happen. The third time i relog in 10 minutes, good chance im gonna d/c. 2.People are screwing around with your cable wires outside. >_< If ...
by canshow
Tue Feb 03, 2009 2:25 pm
Forum: The Research Lab
Topic: We should get Auto Cleaning
Replies: 28
Views: 19608

mmm true feenix.. what if we dont get rid of pollution but we only pay 100k for 10% would that be good? Back to the topic at hand..... 100k for 10%....That is just to low, it will kill the concept of pollution. its 1mil for 10% for a reason. If we had 100k for 10% and auto-clean, there would have b...
by canshow
Tue Feb 03, 2009 2:14 pm
Forum: The Research Lab
Topic: Achievement points in Blitz
Replies: 14
Views: 12276

ok a constructive idea : Everything works like achievement points does now, and all the totals go into your actual achievement points.....however! you can still see where the person got those achievement points....unless they hidden ofcourse. like you get blitz (spit spit laugh laugh) achievement p...
by canshow
Tue Feb 03, 2009 2:12 pm
Forum: The Research Lab
Topic: Buying Upgrades?
Replies: 14
Views: 11256

good idea, but yea, make it purchasable with tokens and we're good to go.

Not sure about the spice thing tho
by canshow
Tue Feb 03, 2009 2:52 am
Forum: The Research Lab
Topic: Why asteroid belts are bad
Replies: 20
Views: 16022

Why asteroid belts are bad

Why the innocent asteroid belts are bad, might you ask me? Because they aren't innocent, and they've been dealing me and other star port players no good at all. I got a bunch of thank yous for saying that i will make a thread and get these damn belts out of the game a few weeks ago. A lot of people ...
by canshow
Tue Jan 20, 2009 12:50 pm
Forum: Engineering
Topic: [BUG] SGE crashes when launching Pax Big Bang after 22:00
Replies: 5
Views: 7107

i think thats what the new patch is for
by canshow
Sun Nov 16, 2008 9:30 pm
Forum: Engineering
Topic: SGW keeps crashing
Replies: 0
Views: 3195

SGW keeps crashing

SGE keeps crashing when i try to log in on PERMA 6 INVASION WARS. Im in open space, and i lost my IG Ship, because the excessive lag before, killed me when i was invading, and i believe this has lead me to the crash. I tried rebooting but it didnt work. Any help? Before i get even more pissed and st...
by canshow
Sat Sep 13, 2008 5:09 am
Forum: Engineering
Topic: Contractor and colonists display bug
Replies: 3
Views: 5420

I cant make contractors, i dont even have any on my list.
by canshow
Sat Sep 13, 2008 4:11 am
Forum: Engineering
Topic: Contractor and colonists display bug
Replies: 3
Views: 5420

Contractor and colonists display bug

Whenever i try to trade contractor status with someone, it seems it doesnt appear on my fleets contractor list, and it doesnt work either. It works for the other person and not me. This is on server Dark Future username is canshow. As well as the colonists bug. Whenever i look in my profile it shows...