Search found 750 matches
- Sat Feb 25, 2012 1:27 pm
- Forum: The Research Lab
- Topic: afk tag next to player name
- Replies: 17
- Views: 27425
Re: afk tag next to player name
sorry thought it was obvious, otherwise once u put it on u wouldn't be able to remove it. so i guess now plp will like it more....... i hope lol
- Thu Feb 23, 2012 6:32 pm
- Forum: The Research Lab
- Topic: afk tag next to player name
- Replies: 17
- Views: 27425
Re: afk tag next to player name
Ok, so you want a 'tag'. However, just imagine you not long about to be invaded by another players.. wait a second.. ill do /afk and make it look like am afk then ill go blast his/her f'ing heads off. Also think about if the /afk was done to someone else and they came and blew you away. Bad idea. o...
- Tue Jan 24, 2012 9:50 pm
- Forum: Engineering
- Topic: this happened a few weeks ago
- Replies: 0
- Views: 4094
this happened a few weeks ago
i just got now to posting it http://youtu.be/ot5mHWirbcA this is video of the bug. came out of col and what u see is what happened to me i didn't do anything
- Mon Jan 23, 2012 1:00 pm
- Forum: Engineering
- Topic: quotes are hard to change
- Replies: 0
- Views: 3862
quotes are hard to change
maybe it's been said before but quotes are nearly impossible to change now :S
- Mon Jan 16, 2012 1:52 pm
- Forum: The Research Lab
- Topic: use /a for announce
- Replies: 14
- Views: 19791
Re: use /a for announce
fine hahahaha lol
- Thu Jan 12, 2012 10:30 pm
- Forum: The Tavern
- Topic: new idea i had and implemented a S.G.E Voice Server
- Replies: 16
- Views: 19349
Re: new idea i had and implemented a S.G.E Voice Server
i would just like to add on top of this being sticky that would be cool so everyone new could see it, but also i managed to get avatars working on ts3 wanted to add that
- Thu Jan 12, 2012 10:25 pm
- Forum: The Tavern
- Topic: I'm back! And is anyone interested in blitzing?
- Replies: 11
- Views: 12042
Re: I'm back! And is anyone interested in blitzing?
So yeah, I logged on and 11 people were on total, granted it was a Tuesday at 10pm PST, but I was wondering if anyone is interested in blitzing, or should I just find some other game? Cause I just wanna blitz :/ So if there's a tiny play base, I don't many people want to, but maybe im wrong :D :o s...
- Thu Jan 12, 2012 7:50 pm
- Forum: The Research Lab
- Topic: use /a for announce
- Replies: 14
- Views: 19791
Re: use /a for announce
let the thread go already. obviously plp can't be carefull enough to watch where they type their keys so it's a "bad" idea. let it go. lock plz
- Mon Jan 09, 2012 4:16 pm
- Forum: The Tavern
- Topic: new idea i had and implemented a S.G.E Voice Server
- Replies: 16
- Views: 19349
Re: new idea i had and implemented a S.G.E Voice Server
yes, to be honest after i posted this thread, at least 3 plp said yes, good idea but no one joined so im glad you guys joined. maybe if people see that plp are getting on maybe they will join them self. as far as spending so much time for sge. i was doing that when i needed a break from playing the ...
- Sun Jan 08, 2012 9:22 pm
- Forum: The Tavern
- Topic: new idea i had and implemented a S.G.E Voice Server
- Replies: 16
- Views: 19349
Re: new idea i had and implemented a S.G.E Voice Server
i was even aware it existed, i just used it once with friends on his server and i loved it. so i started my own server where everyone could use it not just his corp. and i can set individual channel to use diff quality settings so if u are having issues with bandwith or the game and teamspeak is mes...
- Sat Jan 07, 2012 4:11 am
- Forum: The Tavern
- Topic: new idea i had and implemented a S.G.E Voice Server
- Replies: 16
- Views: 19349
- Fri Jan 06, 2012 10:35 pm
- Forum: The Research Lab
- Topic: another idea for newbs
- Replies: 7
- Views: 11939
- Fri Jan 06, 2012 9:01 pm
- Forum: The Tavern
- Topic: new idea i had and implemented a S.G.E Voice Server
- Replies: 16
- Views: 19349
Re: new idea i had and implemented a S.G.E Voice Server
i think more people should sign up for this. it's free and usefull. so i bumped it very easy to set up, all you need to do is install teamspeak, once it's installed go to the top menu click connect enter the url below. no need for password or anything. in the name put down your player name in the se...
- Sat Dec 31, 2011 8:44 pm
- Forum: Engineering
- Topic: To old to play?
- Replies: 7
- Views: 11328
Re: To old to play?
to make the game refresh the patches all you need to do is go into starport folder and go into version.dat and type a number below what is shows, and the game will download the latest patch. i've done this before instead of reinstalling the whole bloody thing
- Wed Dec 28, 2011 1:34 pm
- Forum: The Research Lab
- Topic: afk tag next to player name
- Replies: 17
- Views: 27425
Re: afk tag next to player name
not really it's mostly for chat and it only work if there is no user activity, and only if user remembered to type it
- Wed Dec 28, 2011 2:58 am
- Forum: The Research Lab
- Topic: afk tag next to player name
- Replies: 17
- Views: 27425
Re: afk tag next to player name
ya like everyone is gonna read someone's quote :/omlow wrote:try logging out or typing afk in your quote.
- Tue Dec 27, 2011 2:44 pm
- Forum: The Research Lab
- Topic: afk tag next to player name
- Replies: 17
- Views: 27425
Re: afk tag next to player name
meh idk about that, it just for when u want to chat with someone and u look at who's online and then u can see if they are afk or not.
- Tue Dec 27, 2011 12:58 am
- Forum: The Research Lab
- Topic: afk tag next to player name
- Replies: 17
- Views: 27425
Re: afk tag next to player name
still would be cool tho
- Mon Dec 26, 2011 10:05 pm
- Forum: The Research Lab
- Topic: afk tag next to player name
- Replies: 17
- Views: 27425
Re: afk tag next to player name
not always, somehow i always see in my chat log feenix u there? about 50 times
- Mon Dec 26, 2011 9:09 pm
- Forum: The Research Lab
- Topic: afk tag next to player name
- Replies: 17
- Views: 27425
afk tag next to player name
im sure it's been said before but i would love if u type /afk in game a tag next to ur player name shows up like this: fleet admiral feenix - AFK
this way everyone know if u afk or not when they want to talk to u. of course if u don't want it to show up don't type it.
this way everyone know if u afk or not when they want to talk to u. of course if u don't want it to show up don't type it.
- Sat Dec 24, 2011 12:25 pm
- Forum: The Tavern
- Topic: new idea i had and implemented a S.G.E Voice Server
- Replies: 16
- Views: 19349
Re: new idea i had and implemented a S.G.E Voice Server
well let's try it, if it too laggy then i guess plp can stop using it. if plp are willing to donate money to me, then ill gladly get strong server and faster isp right now i have 15mbps download, 5mbps upload. and so far all is good. right now i just want to see how many plp we can get on this. once...
- Sat Dec 24, 2011 2:52 am
- Forum: The Tavern
- Topic: Toonces we got ur back...read this
- Replies: 35
- Views: 36366
Re: Toonces we got ur back...read this
ikr or have it so u have 5k everytime u log on
- Fri Dec 23, 2011 8:13 pm
- Forum: Engineering
- Topic: Energy and Token Glitches
- Replies: 7
- Views: 9852
Re: Energy and Token Glitches
it happened to me, toonces had to manually fix this. has something to do with buying tokens 3 month after ur first purchase didn't quite get it. best thing is ask toonces to manually fix this so u can
- Fri Dec 23, 2011 1:48 pm
- Forum: The Tavern
- Topic: new idea i had and implemented a S.G.E Voice Server
- Replies: 16
- Views: 19349
Re: new idea i had and implemented a S.G.E Voice Server
well as u can see it's not high quality so that keeps bandwith down. i've been using it and ping in game remained the same
- Thu Dec 22, 2011 8:55 pm
- Forum: The Tavern
- Topic: Toonces we got ur back...read this
- Replies: 35
- Views: 36366
Re: Toonces we got ur back...read this
Thanks for the vote of support, faint. I really appreciate your ideas to improve the look of the game. Monthly subscribers probably wouldn't be enough to hire new developers, so the graphical updates will just have to wait until i can get them done. Shouldn't be too long, it is still one of my top ...
- Thu Dec 22, 2011 8:34 pm
- Forum: The Tavern
- Topic: new idea i had and implemented a S.G.E Voice Server
- Replies: 16
- Views: 19349
new idea i had and implemented a S.G.E Voice Server
it has section for every server in sge and a sub channel for corps. so corp can talk voice to voice to their corpmates, not chatting via text. here's a screen shot of the program. each channels that's used for corps can be password protected so no one can spy on your conversation. i can say more det...
- Mon Dec 05, 2011 9:43 pm
- Forum: The Research Lab
- Topic: use /a for announce
- Replies: 14
- Views: 19791
Re: use /a for announce
lololololBardockSGE wrote:OH NO. FEENIX IS GOING TO STOP BUYING ANNOUNCEMENTS IF WE ALL DON'T AGREE THAT THE HOTKEY SHOULD BE CHANGED TO /Afeenix wrote:ok then i guess i'll stop buying announces then :/
QUICK TOONCES, CHANGE IT TO /A OR SO HELP ME GOD I WILL ALSO STOP BUYING ANNOUNCEMENTS.
- Sun Dec 04, 2011 4:39 pm
- Forum: The Research Lab
- Topic: Ideas: Sorry if they've been suggested before.
- Replies: 6
- Views: 10281
Re: Ideas: Sorry if they've been suggested before.
ya but it would be usefull let's say u have igs and u need flower for little bit or barge to make huge trips or let's say u doing kamakase mission and u know u will die why waste the igs when u can get in isc and still have ur ship back after the fight
- Sat Dec 03, 2011 10:35 pm
- Forum: The Research Lab
- Topic: Ideas: Sorry if they've been suggested before.
- Replies: 6
- Views: 10281
Re: Ideas: Sorry if they've been suggested before.
i like it especially the first one
- Sat Dec 03, 2011 10:26 pm
- Forum: Engineering
- Topic: imaginary cols
- Replies: 0
- Views: 4006