Search found 26 matches
- Sat Aug 07, 2010 6:15 pm
- Forum: The Tavern
- Topic: Best Wars in the History of Starport.
- Replies: 77
- Views: 55614
Re: Best Wars in the History of Starport.
The Empire VS MSR on The Permaverse back when it was the only one. To the best of my knowledge it was the first major war. It saw the introduction of flak grids(because lasers hadn't been implemented yet), mining of blackhole exits, massive battles since both sides eventually brought in other corp's...
- Thu May 27, 2010 2:40 pm
- Forum: The Tavern
- Topic: Shinshu Dynasty
- Replies: 25
- Views: 21303
Re: Shinshu Dynasty
OK I talked it over with Viper1(who was showing off his new Honda Bike by the way, the illegitimate child) and heres the original members The Empire people JODRAM Viper1 MDK Galruk TheTsar Everyone else Ace - funny thing, he was originally from a place 10miles from where we(The Empire) where leaving...
- Wed May 05, 2010 11:50 pm
- Forum: The Tavern
- Topic: Shinshu Dynasty
- Replies: 25
- Views: 21303
Re: Shinshu Dynasty
Wow I haven't been on here in months but I come back and what do I see but people talking about the good ol'e days. :) For those who don't know, Shinshu was originally formed by Nebu and we(The Empire) joined a short time later because it was made up of old enemies from Perm1 we had become friendly ...
- Wed Apr 25, 2007 1:45 pm
- Forum: The Tavern
- Topic: Starport GE Trading Cards - New Hercules Cluster set
- Replies: 1117
- Views: 1124878
- Thu Apr 19, 2007 2:00 pm
- Forum: The Tavern
- Topic: Starport GE Trading Cards - New Hercules Cluster set
- Replies: 1117
- Views: 1124878
- Mon Apr 16, 2007 6:03 pm
- Forum: The Tavern
- Topic: Starport GE Trading Cards - New Hercules Cluster set
- Replies: 1117
- Views: 1124878
- Mon Apr 16, 2007 5:06 pm
- Forum: The Tavern
- Topic: Starport GE Trading Cards - New Hercules Cluster set
- Replies: 1117
- Views: 1124878
- Fri Apr 13, 2007 1:47 pm
- Forum: The Tavern
- Topic: Starport GE Trading Cards - New Hercules Cluster set
- Replies: 1117
- Views: 1124878
- Fri Mar 17, 2006 6:07 pm
- Forum: The Tavern
- Topic: Look Out 11th D!
- Replies: 59
- Views: 72441
Thanks for the compliment and I'm not really trying to get involved in this flame war I just want to correct a few factual errors and offer a little more information for those who care since a lot is very misleading. 4vs not 6vs1 - Relentless technichally made it 5 but he wasnt in our corp and reall...
- Wed Feb 01, 2006 6:21 pm
- Forum: The Research Lab
- Topic: Idea: Solution to "the new player" problem
- Replies: 32
- Views: 36456
- Mon Jan 30, 2006 7:17 pm
- Forum: The Launchpad
- Topic: How to run a successful buisiness as a pirate ?
- Replies: 18
- Views: 27833
- Fri Jan 13, 2006 7:39 pm
- Forum: The Tavern
- Topic: Starport Pictures Page
- Replies: 2339
- Views: 2235604
While drifters is fake(still funny though :) ) it reminds me of some weird planets I've seen but didnt screen shot. I once saw a planet in a sun, an artic i think but not sure, however if u could have landed on it it was dome'able im sure of that. I also once saw a tiny world inside another planet u...
- Thu Dec 15, 2005 10:14 pm
- Forum: The Tavern
- Topic: Starport Pictures Page
- Replies: 2339
- Views: 2235604
Drifters plan is solid and possible, ive done slides worse than that BTW 2k. However chance of death at least once is almost 100% so your goal should be to get in and then make it as easy as possible to get in next time. EDIT: oh BTW the key to sliding is the landing, keep landing and leaving till u...
- Sun Dec 11, 2005 8:31 pm
- Forum: The Tavern
- Topic: Age?
- Replies: 94
- Views: 79736
- Mon Dec 05, 2005 9:24 pm
- Forum: The Tavern
- Topic: What is the best type of Scanner
- Replies: 31
- Views: 27631
- Fri Nov 25, 2005 8:39 pm
- Forum: The Tavern
- Topic: Starport Pictures Page
- Replies: 2339
- Views: 2235604
- Mon Sep 26, 2005 3:22 pm
- Forum: The Research Lab
- Topic: idea: BIG NPC ships
- Replies: 32
- Views: 29977
- Fri Sep 16, 2005 5:56 pm
- Forum: The Research Lab
- Topic: Remove the ability to place cannons in space
- Replies: 17
- Views: 20711
LOL, Redleader actually its the other way around. Hell, i've taken out grids while the person who laid them was trying to fight me. Tsar is the only one of us who has ever had trouble and we've given him some recent training. Although accidents do happen. :) For those of you who are dieing on them l...
- Mon Aug 22, 2005 6:15 pm
- Forum: The Research Lab
- Topic: too many flak/laser cannons
- Replies: 11
- Views: 16303
- Thu Aug 18, 2005 7:22 pm
- Forum: The Research Lab
- Topic: too many flak/laser cannons
- Replies: 11
- Views: 16303
- Thu Aug 18, 2005 7:16 pm
- Forum: The Research Lab
- Topic: Towing
- Replies: 11
- Views: 12728
- Fri Aug 05, 2005 5:19 pm
- Forum: The Research Lab
- Topic: Tracers?
- Replies: 15
- Views: 22762
- Thu Aug 04, 2005 4:48 pm
- Forum: The Research Lab
- Topic: Becons idea typed out
- Replies: 20
- Views: 23057
- Mon Jul 25, 2005 5:44 pm
- Forum: The Tavern
- Topic: Starport Pictures Page
- Replies: 2339
- Views: 2235604
- Mon Jul 18, 2005 7:20 pm
- Forum: The Research Lab
- Topic: Nuke Buying During Battle Remove?
- Replies: 12
- Views: 16078
- Mon May 02, 2005 8:59 pm
- Forum: The Research Lab
- Topic: A new scoring system?
- Replies: 10
- Views: 13893
I agree that the current scoring model is geared towards the combat side of things however I feel I should point out a couple things that no one has mentioned in this post. Colonies with a "Unity" moral construct 50% faster meaning more exp. per hour so moral is a big factor if thats what you are go...