Search found 780 matches
- Sat Feb 04, 2017 10:30 pm
- Forum: The Tavern
- Topic: The new Boundless Sea rebang
- Replies: 12
- Views: 26029
Re: The new Boundless Sea rebang
please stop making them so big with 1000000 systems and planets.. not saying make it like civil war was but like the orginal GA was or classics.. the servers these days are just so big they are run by builders with 20m followers becuase there is 500m in followers on every server..\ and stop with th...
- Sat Aug 04, 2012 4:45 pm
- Forum: The Tavern
- Topic: Abandoned Dome Defenses, Ideas?
- Replies: 21
- Views: 21362
Re: Abandoned Dome Defenses, Ideas?
Steam Greenlight from this thread viewtopic.php?f=2&t=20836 would be my number one priority. you will double your salary if starport gets the exposure
- Sat Aug 04, 2012 4:41 pm
- Forum: The Tavern
- Topic: New Classic style perm coming Friday
- Replies: 11
- Views: 13501
Re: New Classic style perm coming Friday
i thought this was a thread about classic style permshomegrowndurbin wrote:HOLY CRAP....... It's the lead singer from poison.......
- Thu Aug 02, 2012 3:24 pm
- Forum: The Tavern
- Topic: Abandoned Dome Defenses, Ideas?
- Replies: 21
- Views: 21362
- Wed Aug 01, 2012 5:28 pm
- Forum: The Tavern
- Topic: New Classic style perm coming Friday
- Replies: 11
- Views: 13501
Re: New Classic style perm coming Friday
i love cow but I think making a server 'for' anyone has always flopped... Like how Kasonia got RoP made for him. What a great server that was right? It was so great it got banged again so the same 8 people could play it. And all those other gimmick servers like ToS that are gone now... if you want a...
- Wed Aug 01, 2012 3:26 am
- Forum: The Tavern
- Topic: New Classic style perm coming Friday
- Replies: 11
- Views: 13501
- Tue Jul 10, 2012 6:45 am
- Forum: The Tavern
- Topic: Greenlight
- Replies: 32
- Views: 39068
Re: Greenlight
exactly what sge needs, sounds like a great idea.
and toonces should give tourneys for a vote and good comment
and toonces should give tourneys for a vote and good comment
- Sat Jul 07, 2012 2:33 pm
- Forum: The Tavern
- Topic: Worth Coming Back To?
- Replies: 42
- Views: 47639
Re: Worth Coming Back To?
I don't play any more, forums are interesting and take 5 mins a day :roll: if you think he's editing them for 'comedic value' only then you are sadly mistaken. it's actually pretty straightforward: if he sees you saying anything negative about him and the game he muzzles you. Toonces probably didn't...
- Mon Jun 25, 2012 2:12 pm
- Forum: Engineering
- Topic: Cloaking Is now a useless weapon
- Replies: 3
- Views: 7739
Re: Cloaking Is now a useless weapon
no not you!
- Mon Jun 25, 2012 2:11 pm
- Forum: The Research Lab
- Topic: Hostile Conditions Bonus
- Replies: 3
- Views: 7260
Re: Hostile Conditions Bonus
so what you're saying is... there should be a spice requirement per solar shot?
in all seriousness, good idea
in all seriousness, good idea
- Sat Jun 23, 2012 5:04 am
- Forum: The Tavern
- Topic: As predicted....
- Replies: 2
- Views: 4387
Re: As predicted....
if ga is the top dog its not saying much at all...
Actually, it is saying a lot
Actually, it is saying a lot
- Tue Jun 19, 2012 4:03 am
- Forum: The Tavern
- Topic: POON3SS Is Back
- Replies: 8
- Views: 10690
Re: POON3SS Is Back
but im terrible
- Tue Jun 19, 2012 12:50 am
- Forum: The Tavern
- Topic: POON3SS Is Back
- Replies: 8
- Views: 10690
- Mon Jun 18, 2012 7:06 pm
- Forum: The Tavern
- Topic: Toonces Explain the new exp loss rule please
- Replies: 9
- Views: 11530
Re: Toonces Explain the new exp loss rule please
dmj HAHAHAHAHAHAHA
- Mon Jun 18, 2012 4:41 am
- Forum: The Research Lab
- Topic: New /commands?
- Replies: 4
- Views: 8575
Re: New /commands?
i suggested to toonces that he made the /fondle command a 'check-box' option, he said he liked the idea. That's probably the most you're going to get
- Fri Jun 15, 2012 5:26 pm
- Forum: The Tavern
- Topic: New Goal!
- Replies: 2
- Views: 5141
Re: New Goal!
if it's fun for you, go for it!
- Wed Jun 13, 2012 8:39 pm
- Forum: The Research Lab
- Topic: Desert Planet Type Tweaks
- Replies: 7
- Views: 11481
Re: Desert Planet Type Tweaks
how about a spice requirement per hour for solar cannon shots they'd still be limited by ore. Yes, but all the other planet types would be far MORE limited by lack of Spice. So Solar shots would be far harder to come by accross the board. Rockies would become bad for lack of spice production. Their...
- Tue Jun 12, 2012 6:14 am
- Forum: The Garbage Chute
- Topic: What SGE people looks like :O
- Replies: 1337
- Views: 1160527
Re: What SGE people looks like :O
http://imageshack.us/photo/my-images/338/fbprofile.jpg/ recent me, to end the mystery for 4fun http://iconbug.com/data/1c/128/451ef4cb64dab0570c25a2903593d7ef.png end the mystery, begin the fapping! :mrgreen: in other news, it's sort of sad how this thread has stayed on page 44 for almost a year! l...
- Mon Jun 11, 2012 6:22 pm
- Forum: The Garbage Chute
- Topic: Holy Crap
- Replies: 12
- Views: 27560
Re: Holy Crap
Since MadAce is following this topic maybe he can answer: I've always wondered - is Caia a player who quit, or someone who uses an aka in the game
- Mon Jun 11, 2012 6:20 pm
- Forum: The Tavern
- Topic: Reform
- Replies: 18
- Views: 23709
Re: Reform
I respect tox's opinion but I'd have to agree with Deuce - Starport was indeed a huge success because it was challenging , but not because the game itself was terribly hard, but because there was competition . Making the game simpler and easier without keeping it tedious and time consuming like it i...
- Mon Jun 11, 2012 12:21 pm
- Forum: The Tavern
- Topic: Reform
- Replies: 18
- Views: 23709
Re: Reform
the ironic thing is, even if toonces listened to his veteran players, he still couldn't fix anything, cause everyone has there own idea of how the game should be tweaked. We all agree it should be 'fixed' to like it was before, but 4 year rollback aside, doubt he could sort through all the ideas
- Fri Jun 08, 2012 3:00 pm
- Forum: The Garbage Chute
- Topic: Weed
- Replies: 10
- Views: 15261
Re: Weed
river!
- Fri Jun 08, 2012 2:43 pm
- Forum: The Tavern
- Topic: Cow's new galaxy idea
- Replies: 25
- Views: 24158
Re: Redemption?
oh sento.. lol vhat? @D-tox: Good stuff. I like that stuff, the best stuff in the galaxy just got better :) well you seem nice, just that the stuff you posted isn't really the problem :? you're a new/off and on player so that's alright, it's just that people invade others when they're offline all t...
- Thu Jun 07, 2012 5:56 pm
- Forum: The Tavern
- Topic: Cow's new galaxy idea
- Replies: 25
- Views: 24158
Re: Redemption?
oh sento.. lol
- Wed Jun 06, 2012 8:10 pm
- Forum: The Research Lab
- Topic: Desert Planet Type Tweaks
- Replies: 7
- Views: 11481
Re: Desert Planet Type Tweaks
agree with duece's idea, but have to disagree with toonces: how about a spice requirement per hour for solar cannon shots Depending on the cost per shot, it wouldn't be practical to barge spice to planets on a regular basis just for that purpose. Even if it was only like 1-5 spice per shot, it would...
- Tue Jun 05, 2012 8:21 pm
- Forum: The Tavern
- Topic: Toonces Explain the new exp loss rule please
- Replies: 9
- Views: 11530
Re: Toonces Explain the new patch please
Yes, some specifics on this new patch would be good! I actually like this change. If coupled with another it would be perfect Top 25 losing exp for having 0 followers + Normal (old) exp loss on death = exp will mean something because you will have to be both actively playing, and staying alive to ke...
- Sun Jun 03, 2012 4:25 pm
- Forum: The Tavern
- Topic: Instant death on 14.500k shields ?
- Replies: 3
- Views: 5347
Re: Instant death on 14.500k shields ?
another weird solar-related death that happened to me was like a week ago on TOR i was taking a spiral, normal placement, 10/120, and had to /warp from the bottom. was an earth. On my screen the shots were not reaching me by about 3 inches. id already hit /warp, and was anchored, but my shields star...
- Sun Jun 03, 2012 4:31 am
- Forum: The Tavern
- Topic: Reform
- Replies: 18
- Views: 23709
Re: Reform-Toonces
great ideas, would like to see this implemented. you should make a poll!
- Fri Jun 01, 2012 5:27 pm
- Forum: Engineering
- Topic: to all active sge players!
- Replies: 8
- Views: 12354
Re: to all active sge players!
but that just makes invading challenging and more fun!High-Roller wrote:thats same for me too mostly on TOR umm theres the solor that hits me even tho i didnt get hit :/Mr Cow wrote:heres one out of many...when I leave a lasered port ..invsible matters kill me..