Search found 15 matches

by greg
Mon Nov 17, 2014 2:24 am
Forum: The Research Lab
Topic: Planet weights
Replies: 0
Views: 9195

Planet weights

Why are planet weights not listed on holding screen? seems that would be something the "colonists" would pay attn to
by greg
Mon Nov 17, 2014 2:20 am
Forum: The Tavern
Topic: Geez
Replies: 8
Views: 14940

Re: Geez

I think I might be from the 01 era... Toonces, when did the game start? I jumped on for the first time 3-4 months after the BIG BANG. Shouts out to Creeper, PaperTiger, Ender, Jenova, Digital.Angel, C'nedra and all the original ganstas!
by greg
Thu Nov 13, 2014 3:42 am
Forum: The Research Lab
Topic: Starport colony controls app
Replies: 4
Views: 13989

Starport colony controls app

I've been thinking that an app would be pretty cool, not for full game, but for colony control. Remove all the graphics, and colony info/adjustments would be pretty small data packets. I was thinking it could be subscribed to thru the admirals club. $5-$10 a month allows you to see your holdings and...
by greg
Mon Oct 27, 2014 10:48 pm
Forum: The Research Lab
Topic: New Map Tabs
Replies: 1
Views: 10229

New Map Tabs

I'd like to see a 4th tab on the map screen that is for corp notes. Notes that are shared between corp mates on each system. I'd also like to see "corp flags" and "personal flags" tabs. click on corp tabs and systems marked with corp flags are shown, and when personal tab is clicked you can see just...
by greg
Sat Sep 13, 2014 6:10 am
Forum: The Tavern
Topic: Hey Old Vets! Come Play Hydra!
Replies: 30
Views: 42362

Re: Hey Old Vets! Come Play Hydra!

Not a bad server, save for some nasty attitudes. VD you should jump on, for old times sake!
by greg
Tue May 27, 2014 1:34 am
Forum: The Tavern
Topic: Something awesome for 10 years of Starport?
Replies: 18
Views: 27472

Re: Something awesome for 10 years of Starport?

How's about dismantling all the updates for the past 10 years for one server, call it the vintage server. Give the new players an idea of where it started. Hi all, anyone remember me? Death.adder?
by greg
Wed Aug 29, 2007 3:51 pm
Forum: The Tavern
Topic: Starport GE Trading Cards - New Hercules Cluster set
Replies: 1117
Views: 1124973

Image

I got a card finally, thanks Nightmare. It's great
by greg
Wed Aug 01, 2007 12:09 am
Forum: The Research Lab
Topic: Compound mine idea
Replies: 11
Views: 13075

Compound mine idea

I always thought that a mine that you run over in space would send you in a totally random direction, not just explode beside you with no consequence. I was hoping that this would be incorperated into the new mine. :twisted: Seems like it would be an easy enough fix, just add the secondary for the g...
by greg
Wed Jul 25, 2007 3:12 pm
Forum: The Launchpad
Topic: The Ultimate Guide to Stealing
Replies: 43
Views: 75602

Here's how it was explained to me a long time ago, and has worked for me ever since. The half xp thing is right, keep in mind your stealing, so yea there's a chance you'll get caught. Don't do the crime if ya can't do the time? But one thing I didn't see mentioned is the cloak. With the Cloak, I've ...
by greg
Fri Sep 16, 2005 6:39 am
Forum: The Research Lab
Topic: Speedstar
Replies: 7
Views: 11256

actually I think of the speedstar as a scout ship, not a fighter or builder, so in all acuality, I would think that it would be faster, maybe with less shields.
by greg
Wed Jul 20, 2005 5:30 am
Forum: The Tavern
Topic: Starport Pictures Page
Replies: 2339
Views: 2235769

Image



Image
by greg
Tue Jun 28, 2005 5:58 am
Forum: The Research Lab
Topic: colony defenses and weapons
Replies: 10
Views: 14393

I like the set up with ships and weapons, well maybe a projectile weapon to rival the grav, but what I'd really like to see is new planet designs. Not the actual planet types but different surface types, with new ways to defend and defeat:>
by greg
Thu Jun 09, 2005 12:44 pm
Forum: The Tavern
Topic: Starport Pictures Page
Replies: 2339
Views: 2235769

I'll start this out

public record of my medals, 56 in all I believe

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And my lowest rep ever........

Image
by greg
Wed Apr 13, 2005 3:31 pm
Forum: The Research Lab
Topic: Reduce the Number of Games?
Replies: 25
Views: 27357

I'd have to disagree with the whole idea of givin ppl the amount of gas you would get if you started on the first day because, well, peace is right. I can't tell you how many times I've jumped in with 8 hours left in a game just to get a medal. But as it sits now, there atleast has to be some effort...
by greg
Fri Mar 25, 2005 4:04 pm
Forum: The Research Lab
Topic: Re-Fuel Stations For Free Servers.
Replies: 18
Views: 21530

I'll state this a little more poitely, I do apologize for the rude response. I've been playing ofr about a year and the first thing I always hear from new players is " the fuel is to restrictive", and yes it can be, but keep in mind a few things: First, it does cost money to run these servers, and s...