LMAO, Agreed...magma wrote:game pads are really hard, well i find them hard everything is so damm twitchy!
Search found 44 matches
- Mon Apr 30, 2007 12:09 pm
- Forum: The Research Lab
- Topic: [IDEA] Starport Videogame
- Replies: 11
- Views: 14124
- Sun Apr 29, 2007 5:15 pm
- Forum: Engineering
- Topic: [BUG]Looking for Updates/Can't Log On. Keep it here pls.
- Replies: 758
- Views: 595548
- Sun Apr 29, 2007 5:05 pm
- Forum: Engineering
- Topic: [BUG]Looking for Updates/Can't Log On. Keep it here pls.
- Replies: 758
- Views: 595548
- Sun Apr 29, 2007 4:16 pm
- Forum: Engineering
- Topic: [BUG]Looking for Updates/Can't Log On. Keep it here pls.
- Replies: 758
- Views: 595548
- Sun Apr 29, 2007 4:12 pm
- Forum: Engineering
- Topic: [BUG]Looking for Updates/Can't Log On. Keep it here pls.
- Replies: 758
- Views: 595548
- Sun Apr 29, 2007 4:00 pm
- Forum: Engineering
- Topic: [BUG]Looking for Updates/Can't Log On. Keep it here pls.
- Replies: 758
- Views: 595548
- Thu Apr 19, 2007 11:33 pm
- Forum: The Research Lab
- Topic: blitz
- Replies: 19
- Views: 19537
- Thu Apr 19, 2007 5:41 pm
- Forum: The Research Lab
- Topic: blitz
- Replies: 19
- Views: 19537
Re: blitz
Nope way too easy... Do you know how many ppl can win that thing barely even trying. lmaoinvader wrote:i think on blitzcreg or watever i cant spell the rebang that lasts 4 hours i think you should win some type of medal or sumthing
BAD IDEA SIMPLE AS THAT
- Thu Apr 19, 2007 5:23 pm
- Forum: The Research Lab
- Topic: Research Facility
- Replies: 5
- Views: 8036
Re: Research Facility
tired of building a colony and it taking 5 days to research what i need, i had 5 colonies and 3 would not research mil tradition and one did not have adv arch even after 4 to 5 days of research . one question? DID YA PUT IT ON 75% research with DICTATORSHIP??? other 25% being military of course.
- Tue Dec 05, 2006 10:51 pm
- Forum: The Research Lab
- Topic: -Official Vote-
- Replies: 26
- Views: 25188
- Thu Nov 02, 2006 2:44 pm
- Forum: The Research Lab
- Topic: Official Vote
- Replies: 8
- Views: 10752
- Thu Nov 02, 2006 2:41 pm
- Forum: The Research Lab
- Topic: Official Vote
- Replies: 11
- Views: 13276
- Thu Oct 19, 2006 10:30 pm
- Forum: The Research Lab
- Topic: [IDEA] Another defence
- Replies: 19
- Views: 20342
- Thu Oct 19, 2006 10:12 pm
- Forum: The Research Lab
- Topic: [IDEA] Gattling Turret
- Replies: 69
- Views: 65413
- Thu Oct 19, 2006 10:03 pm
- Forum: The Research Lab
- Topic: [IDEA] Another defence
- Replies: 19
- Views: 20342
- Fri Oct 13, 2006 10:11 pm
- Forum: The Research Lab
- Topic: Official Vote -Idea Submitted-
- Replies: 35
- Views: 40313
I just like the giving away planets, or the UN, if the auction is longer than 12 hours =P but personally i think trading colonies for money would be better. Yea I agree why not just implement /givecolony Darklstrike command. Will be very handy for Pax instead of waiting a month for them to get dele...
- Mon Oct 09, 2006 2:37 am
- Forum: The Research Lab
- Topic: IDEA: 1 Special UFO npc
- Replies: 52
- Views: 50733
Make the UFO ship a cube. Your ship does not get blown up by it, your ship gets assimilated into its escort fleet. The longer the ship is outthere the harder it is to kill. After you blow up the main ship you can still have the fun of takeing out the escorsts. Holy BBQ dude that sounds like it will...
- Sat Oct 07, 2006 1:33 pm
- Forum: The Research Lab
- Topic: IDEA: 1 Special UFO npc
- Replies: 52
- Views: 50733
- Sat Oct 07, 2006 4:04 am
- Forum: The Research Lab
- Topic: IDEA: 1 Special UFO npc
- Replies: 52
- Views: 50733
- Fri Aug 25, 2006 9:17 pm
- Forum: The Research Lab
- Topic: [idea] new concept of death !
- Replies: 21
- Views: 24781
- Wed Aug 23, 2006 4:42 pm
- Forum: The Research Lab
- Topic: Official Vote -Submitted-
- Replies: 15
- Views: 19716
- Wed Aug 23, 2006 4:37 pm
- Forum: The Research Lab
- Topic: Official Vote -Submitted-
- Replies: 15
- Views: 19716
- Wed Aug 23, 2006 3:49 pm
- Forum: The Research Lab
- Topic: Artifact Storage
- Replies: 16
- Views: 20167
- Wed Aug 23, 2006 3:41 pm
- Forum: The Research Lab
- Topic: Official Vote
- Replies: 5
- Views: 9025
Maybe use \ instead of / for divide. May cause script problems, since you use / to signal a command to the game. It may think the /calc means divide the calculator :lol: But I vote yes, since people are lazy enough, and perhaps even need a coffee maker built into their machine. Well, in short, I vo...
- Wed Aug 23, 2006 3:38 pm
- Forum: The Research Lab
- Topic: Official Vote
- Replies: 5
- Views: 9185
- Wed Aug 23, 2006 3:26 pm
- Forum: The Research Lab
- Topic: Minesweeper
- Replies: 30
- Views: 30851
http://img172.imageshack.us/img172/3638/minesweeperxt8.jpg MineSweeper. i probably should have put a "Game" option LOL! I mean, if you're rich, then ridding the world of mines is simple :wink: However, if not, then... Well... Get a noob to run into them. Not nice genisis lol...u hate noobs dont you...
- Wed Aug 23, 2006 3:23 pm
- Forum: The Research Lab
- Topic: Minesweeper
- Replies: 30
- Views: 30851
Greetings... We already have a minesweeper... It's called the money plow... Basicly you plow over the mines and they go away... Then you spend money to replace your shields. You do need to avoid plowing over the daily reccomended allowance though - or you go away too.... Just what we need - some OT...
- Wed Aug 23, 2006 3:18 pm
- Forum: The Research Lab
- Topic: Artifact Storage
- Replies: 16
- Views: 20167
- Mon Aug 21, 2006 12:24 pm
- Forum: The Research Lab
- Topic: [idea] armies
- Replies: 13
- Views: 15837
- Fri Aug 04, 2006 4:29 pm
- Forum: The Research Lab
- Topic: [IDEA] Click N' Research
- Replies: 20
- Views: 21423