Search found 34 matches

by Prometheus
Wed Apr 27, 2011 9:51 pm
Forum: The Tavern
Topic: Earn 8k tokens the easy way
Replies: 17
Views: 5495

Re: Earn 8k tokens the easy way

I try to make an account with different emails and usernames and when I push create it just sits there and does nothing. Also tried multiple browsers to no avail.
by Prometheus
Thu Mar 17, 2011 7:36 am
Forum: The Research Lab
Topic: Colonies - Goto Warp Option
Replies: 2
Views: 1383

Colonies - Goto Warp Option

When you're in your biodome, you have your goto planet setting, but when you're defending on these giant planets where it takes about 2 minutes to get to the warp from the dome, wouldn't it be nice to have an option just to skip there instantly? That's my idea, pretty much a button to go along with ...
by Prometheus
Tue Mar 15, 2011 10:37 pm
Forum: The Tavern
Topic: How many tokens do you have?
Replies: 25
Views: 6705

Re: How many tokens do you have?

Right now none since Toonces still hasn't delivered mine. -_- Damn paypal.
by Prometheus
Tue Mar 15, 2011 9:20 pm
Forum: The Garbage Chute
Topic: What SGE people looks like :O
Replies: 1336
Views: 479730

Re: What SGE people looks like :O

Look who I found!

Image

and some others.

Image

Lol. I've played too much Starport.

Edit: Also, Image
by Prometheus
Thu Mar 10, 2011 2:19 am
Forum: The Tavern
Topic: How many tokens do you have?
Replies: 25
Views: 6705

Re: How many tokens do you have?

What a whore.
by Prometheus
Tue Mar 01, 2011 12:36 am
Forum: The Tavern
Topic: Oldest Game players of all time
Replies: 91
Views: 26060

Re: Oldest Game players of all time

I've played for 4-5 years.
by Prometheus
Sat Feb 26, 2011 3:34 pm
Forum: The Research Lab
Topic: [Idea]Solar Cannon Resource Consumption
Replies: 26
Views: 6947

Re: [Idea]Solar Cannon Resource Consumption

DaPirate wrote:NO!
by Prometheus
Sat Feb 26, 2011 3:29 pm
Forum: The Research Lab
Topic: /home
Replies: 4
Views: 1955

Re: /home

Do we really need to save 5 seconds of time with this feature?

No.
by Prometheus
Sat Feb 26, 2011 3:25 pm
Forum: The Garbage Chute
Topic: What religion do you believe in? or non religion.
Replies: 177
Views: 61930

Re: What religion do you believe in? or non religion.

I'm atheist and buddhist.
by Prometheus
Sat Feb 26, 2011 4:29 am
Forum: The Garbage Chute
Topic: Steelseries 10th Anniversary
Replies: 0
Views: 1796

Steelseries 10th Anniversary

http://static.hltv.org/images/galleries/1693-medium/1298563159.54.jpeg It's the Steelseries 10th anniversary giveaway, and I'm posting this link so YOU have a chance to win free gaming gear. If you are unfamiliar with the company, it makes gaming headsets, mice, and keyboards. It makes some pretty ...
by Prometheus
Sat Feb 26, 2011 4:14 am
Forum: The Tavern
Topic: Toonces....Got......Pwnt
Replies: 6
Views: 1851

Re: Toonces....Got......Pwnt

I didn't know Toonces ever actually invaded.
by Prometheus
Tue Feb 22, 2011 10:24 pm
Forum: The Tavern
Topic: Your happiest SGE moment
Replies: 41
Views: 11831

Re: Your happiest SGE moment

My favorite moment was in Builders of Old a couple years ago on Permaverse 1 where we completely wrecked like every corporation in our path.

Good times..
by Prometheus
Tue Feb 22, 2011 10:21 pm
Forum: The Research Lab
Topic: No Warp Fuel
Replies: 5
Views: 1854

Re: No Warp Fuel

Another terrible idea from Qeux.

The first one was him thinking he could actually play :lol:
by Prometheus
Tue Feb 22, 2011 10:19 pm
Forum: The Research Lab
Topic: [IDEA] Warp Core
Replies: 12
Views: 3184

Re: [IDEA] Warp Core

No.

More like the Douche Core.
by Prometheus
Sun Feb 13, 2011 10:21 pm
Forum: The Tavern
Topic: Triple Domes?
Replies: 18
Views: 4446

Re: Triple Domes?

No.
by Prometheus
Sun Feb 13, 2011 5:41 am
Forum: The Tavern
Topic: Another Good Idea From EkomS :)
Replies: 21
Views: 5299

Re: Another Good Idea From EkomS :)

Another crappy idea?

I'll pass.
by Prometheus
Sat Feb 12, 2011 7:35 pm
Forum: The Research Lab
Topic: [IDEA] A Classic Idea
Replies: 11
Views: 4748

Re: [IDEA] A Classic Idea

I agree with this idea. On Golden Age I'm a one man corp and often find it challenging to not only take a well defended high solar colony on my own, but also with negs since my cols haven't had time to create a sufficient amount of nukes for invasion of a planet. Although the high solar colonies are...
by Prometheus
Sat Feb 12, 2011 5:37 am
Forum: The Tavern
Topic: Double Domes have arrived
Replies: 49
Views: 8649

Re: Double Domes have arrived

Ok going back to where the 2nd dome is cappable, lol in the future we could make it where that dome is not cappable, but then it would have to let enemies fly over it too to prevent uncappable planets Fly over it? It'd be almost impossible to dodge the solars of both the col you're flying over and ...
by Prometheus
Sat Feb 12, 2011 5:33 am
Forum: The Research Lab
Topic: [idea] F4 to jet colonists
Replies: 10
Views: 3203

Re: [idea] F4 to jet colonists

The only use of being able to jettison colonists is to get negative experience and get people off colonies, how about a button that allows you to select a number of colonists to slaughter on a colony?

It would make building so much easier.
by Prometheus
Sat Feb 12, 2011 5:30 am
Forum: The Research Lab
Topic: [IDEA] Upgradeable Epods
Replies: 5
Views: 2201

Re: [IDEA] Upgradeable Epods

Terrible idea. First off, who would pay tokens for a better escape pod? Sounds like a waste of money to me. And 2 extra cargo holds? Well... That does a lot of nothing... The whole idea sounds like something you want added for the sake of new content. I can't think of a single person that would be i...
by Prometheus
Sat Feb 12, 2011 12:03 am
Forum: The Tavern
Topic: Double Domes have arrived
Replies: 49
Views: 8649

Re: Double Domes have arrived

Ok going back to where the 2nd dome is cappable, lol in the future we could make it where that dome is not cappable, but then it would have to let enemies fly over it too to prevent uncappable planets Fly over it? It'd be almost impossible to dodge the solars of both the col you're flying over and ...
by Prometheus
Sat Feb 12, 2011 12:00 am
Forum: The Research Lab
Topic: [IDEA] Invasion E-mail Alerts
Replies: 5
Views: 2243

Re: [IDEA] Invasion E-mail Alerts

No.
by Prometheus
Fri Feb 11, 2011 10:40 pm
Forum: The Research Lab
Topic: [idea] F4 to jet colonists
Replies: 10
Views: 3203

Re: [idea] F4 to jet colonists

/agree
by Prometheus
Thu Feb 10, 2011 11:06 pm
Forum: The Research Lab
Topic: newb protection on blitz
Replies: 3
Views: 1596

Re: newb protection on blitz

I don't play Blitz, but if you main post is an accurate representation of what happens then I agree.
by Prometheus
Thu Feb 10, 2011 10:48 pm
Forum: The Research Lab
Topic: personal following stat
Replies: 5
Views: 2108

Re: personal following stat

Main post is kind of confusing, but if you mean something like THIS, then brilliant idea, I completely agree.

Image
by Prometheus
Thu Feb 10, 2011 1:51 pm
Forum: The Tavern
Topic: The settings to making a Zounds.
Replies: 13
Views: 3610

Re: The settings to making a Zounds.

Let's bribe Toonces until he tells us the secret of AA.
by Prometheus
Thu Feb 10, 2011 1:48 pm
Forum: The Research Lab
Topic: [idea] unimportant but plz look at this post
Replies: 6
Views: 2084

Re: [idea] unimportant but plz look at this post

what if we could make them intergalactics? some of the last ones fo their kind :) Because I always imagined the Intergalactics' as a masterful Imperial Super-Power civilization and they do not deserve to be downgraded from that epic status to this simple AI programing Toonces has for NPCS. (Charge,...
by Prometheus
Thu Feb 10, 2011 3:42 am
Forum: The Tavern
Topic: Should a "Military Lock" be created to protect a players col
Replies: 64
Views: 13636

Re: Should a "Military Lock" be created to protect a players

CrazyChef wrote:Don't corp with people you can't trust
That sums it all up.

Know your corpies or lose your cols.
by Prometheus
Thu Feb 10, 2011 12:51 am
Forum: The Research Lab
Topic: Poll:Should weapon factories be able to build sheilds
Replies: 33
Views: 9870

Re: Poll:Should weapon factories be able to build sheilds

No, you fools this would horribly ruin so much fights. when ur owning someone they have a choice, to run to a port for SHIELDS or to run to a planet for NUKES . this would destory that choice, and everyone would run to a planet. so NO-NO- AND NOOOOOOOOOOOOOOOOOOOOOOO Mel sounds about ready to murde...
by Prometheus
Wed Feb 09, 2011 7:33 am
Forum: The Research Lab
Topic: [Idea] Built-in Calculator
Replies: 16
Views: 4654

Re: [Idea] Built-in Calculator

Major wrote:been suggested and supported by the community for generations. good idea if done simply and cleanly.

...oh, and welcome prom!
Thanks! Had a forum account a couple years ago but lost it and couldn't recover lol.