Search found 162 matches

by dirt
Fri Feb 29, 2008 4:18 am
Forum: The Research Lab
Topic: Trade reform
Replies: 12
Views: 4027

Re: Trade reform

Freakazoid wrote:
dirt wrote:
Deathreape98 wrote:(Just got scammed out of 90mil actually, because of this)
No, you got scammed cuz you don't pay attention.
dirt wrote:/\/\/\------Its funny how people who haven't had it happen to them can be dicks eh?
:roll:
I've been scammed before, but i wasn't paying attention.

+1 to the dickness of freak :P
by dirt
Fri Feb 29, 2008 12:20 am
Forum: The Research Lab
Topic: Trade reform
Replies: 12
Views: 4027

Re: Trade reform

Deathreape98 wrote:(Just got scammed out of 90mil actually, because of this)
No, you got scammed cuz you don't pay attention.
by dirt
Thu Feb 28, 2008 2:09 am
Forum: The Research Lab
Topic: [idea] rocket boosters?
Replies: 22
Views: 6663

If you launched a nuke while boosting it would go across the sytem in 3 secs lol. Sweet!
by dirt
Mon Feb 25, 2008 1:42 am
Forum: The Tavern
Topic: More New chapters Posted! Manganator's Story
Replies: 179
Views: 38789

Please continue :>
by dirt
Sun Feb 24, 2008 9:54 pm
Forum: The Research Lab
Topic: [IDEA] Colonial Capital.
Replies: 12
Views: 3183

I would agree with this under the following conditions.

The planet cannot have a weps factory.

Taxed 500k creds per hour to sleep there.

There better be a Wendy's in there as well.
by dirt
Sun Feb 24, 2008 1:43 am
Forum: The Research Lab
Topic: Corbomite device
Replies: 22
Views: 6626

Just for reference, this isn't trade warz. Strange, because I seem to recall all of the following things from TW2002: * Ports for trading/selling * Metal Ore, Equipment, Organics * Planets of every type we have here, except for IGPs * Ships: Merchant Cruiser, Merchant Freighter, Scout Marauder, Cor...
by dirt
Sun Feb 24, 2008 1:40 am
Forum: The Launchpad
Topic: Invasion Question
Replies: 23
Views: 9900

Knives. wrote: Ah...so BBQ means sh*t.....and hug means f'ck........

Well...no more chicken w/ BBQ sauce.........and i better be careful about who i hug.... :roll:

**Throws BBQ sauce in Toonces' eyes** Take that Tooncees!!! 8)
ROFL!!!
by dirt
Sat Feb 23, 2008 10:22 pm
Forum: The Research Lab
Topic: Trailers for your ship
Replies: 12
Views: 3755

I like this idea but i think the cargo should be reduced to 100 and the hardware should be reduced to 16.

That way its not replacing the barge. Also i think you need to have it slow your ship down by 1/4 to 3/5.

It should Cost a lot of credits or even tokens though as it can be attacked detatched.
by dirt
Sat Feb 23, 2008 10:08 pm
Forum: The Research Lab
Topic: Corbomite device
Replies: 22
Views: 6626

Just for reference, this isn't trade warz.
by dirt
Sat Feb 23, 2008 10:07 pm
Forum: The Research Lab
Topic: An opposing force to the sleeper killers.
Replies: 29
Views: 10710

What i like about this is the Idea of a Tow ship. A tow ship cannot haul more than one barge, but it can haul up to 8 ships. I think this would be a sweeeeeet idea. However to balance it, the ship would be kinda slow, and anyone who was docked with the tow ship would get charged 4wf per hop they go ...
by dirt
Sat Feb 23, 2008 10:03 pm
Forum: The Research Lab
Topic: Inter Server Friends List
Replies: 10
Views: 3160

We already have this...its called ventrilo :>
by dirt
Sat Feb 23, 2008 10:02 pm
Forum: The Research Lab
Topic: [IDEA] Colonial Capital.
Replies: 12
Views: 3183

No dice. Having a planet that can't be invaded is never a good thing, store all your weps on it sleep on it, w/e you never have to worry. Everyone should have to worry sometimes.
by dirt
Sat Feb 23, 2008 9:58 pm
Forum: The Tavern
Topic: More New chapters Posted! Manganator's Story
Replies: 179
Views: 38789

So wheres this going mag? Suspense is killing me, and you guys have been underwater for way too long!!!!one!!1!!1
by dirt
Mon Feb 18, 2008 2:25 am
Forum: The Tavern
Topic: More New chapters Posted! Manganator's Story
Replies: 179
Views: 38789

Deathreape98 wrote:o-o 45 pages is short.....But then again, I am the guy that calls 1k page books on Communism, Presidential Reigns, history, etc. short :P
Now you just have to learn to read and your set. I wouldn't think the pictures are very entertaining in presidential reign books, but eh, w/e floats your boat.
by dirt
Mon Feb 18, 2008 1:48 am
Forum: The Tavern
Topic: More New chapters Posted! Manganator's Story
Replies: 179
Views: 38789

Insult to injury......had to blow me up did you!!! I shall remeber this next time we meet in space combat :twisted: .

j/k

Another good chapter mag.
by dirt
Mon Feb 18, 2008 12:10 am
Forum: The Research Lab
Topic: An opposing force to the sleeper killers.
Replies: 29
Views: 10710

Interesting. I see the a couple downsides though, 98 percent of sleepers are players who don't play the game and they are in escape pods with no money and barely any exp. Also if your invading a planet and find a sleeper your more than likley going to kill it, instead of going to a base to purchase ...
by dirt
Sun Feb 17, 2008 3:05 am
Forum: The Research Lab
Topic: Official Voting -Reply Received-
Replies: 7
Views: 4177

*Bump

Come on!
by dirt
Sat Feb 16, 2008 11:15 pm
Forum: The Tavern
Topic: More New chapters Posted! Manganator's Story
Replies: 179
Views: 38789

You are killing me mag. It's almost as bad as when they took away Surge cola. I'm gettin twitchy!
Thats it, im busting out the giant neon letters!!!!!!



MORE!

You asked for it /\/\/\/\/\
by dirt
Sat Feb 16, 2008 1:57 am
Forum: The Research Lab
Topic: [IDEA]: Long-range scanners
Replies: 16
Views: 5053

Stklr wrote:Ok, go warp into 5 lasered systems you had no idea were there.
Then talk. :x

I think its agood idea, but needs a little tweaking.
Lasers are far from hard to get away from, if your haveing troubles with lasers in space i think you need a new ship or pilot not scanners. :lol:
by dirt
Sat Feb 16, 2008 12:41 am
Forum: The Research Lab
Topic: [IDEA]: Long-range scanners
Replies: 16
Views: 5053

I think we have enough scanners already. If you want to find someone go spam land thier planets or invade them, they'll show up sooner or later.
by dirt
Sat Feb 16, 2008 12:39 am
Forum: The Research Lab
Topic: Planet Defense Walls...
Replies: 24
Views: 6324

No good, too unbalanced, Imaging someone packs all the defenses at the one side of the planet you go in see the 10 shot 120 burst, turn around knowing you have just enough to get out, wtf theres a wall there, i just spent all my nukes.

Besides planets already have walls, we don't need anymore.
by dirt
Sat Feb 16, 2008 12:37 am
Forum: The Research Lab
Topic: [IDEA]: Transwarp drive for ISC
Replies: 5
Views: 1938

Now i like the idea and it would be awsome but, Say your rep goes negative and you still have the isc, invasion 60 hops from pb back and forth transwarp for nukes yould not be cool. Also a lot of stratagy is planned regaurding how far one must fly and where you know the enemy is. I think a way to ba...
by dirt
Fri Feb 15, 2008 6:48 am
Forum: The Tavern
Topic: More New chapters Posted! Manganator's Story
Replies: 179
Views: 38789

Zavrith wrote:If I get included, I'd be surprised if I got a line before I was killed ;)
"as mag was walking around he had to step over the corpse of zav."

Something like that lol dead before we even get to know you.
by dirt
Thu Feb 14, 2008 1:46 am
Forum: The Research Lab
Topic: [propositon] wondering
Replies: 4
Views: 1860

Jiachi wrote:Kill 6 servers for every one you convert, and then we'll be talking. :mrgreen:
AYE!!
by dirt
Thu Feb 14, 2008 1:42 am
Forum: The Research Lab
Topic: [idea] [question] /tellcorp
Replies: 7
Views: 2506

You should just get ventrilo and make everyone else get it = no more typing at all.

But yes a /rtc would be nice
by dirt
Thu Feb 14, 2008 1:39 am
Forum: The Research Lab
Topic: (Idea) Online Corp status
Replies: 14
Views: 4570

Yeah i don't know why they changed that, or even for like a week when you clciked who is online, and selected a player it stated the corp they belonged to under their picture.
by dirt
Thu Feb 14, 2008 1:36 am
Forum: The Research Lab
Topic: [IDEA] Hardware slots for extra weaponry
Replies: 8
Views: 3046

Not a fan of this one either, whats the point? If you get enough for a grav you'll get one, if you are in a seth you'll get a fusion, no need for the others. There really are only 3 primary's that people actually use and one of them (EXP charges) Is rarly used in permas. Not to mention chance's are ...
by dirt
Wed Feb 13, 2008 1:34 am
Forum: The Research Lab
Topic: [propositon] wondering
Replies: 4
Views: 1860

If you make all permas classic in setting, it will spread the player base to about 6 people per server again. Classic is perfect becasue its the only one. I'd rather not see the player-base spread sooo thin again. There was 100+ people on classic on saturday and sunday, would you want that to change?
by dirt
Wed Feb 13, 2008 12:54 am
Forum: The Tavern
Topic: More New chapters Posted! Manganator's Story
Replies: 179
Views: 38789

Manganator wrote:Dirt. Wont be the last.
Wait does that mean theres more dirt? Mabey im not dead and i can stop sulking about and getting beligerant drunk. Why is the rum always gone?
by dirt
Wed Feb 13, 2008 12:53 am
Forum: The Research Lab
Topic: Hotkey for 'go to' function similar to enter
Replies: 5
Views: 1631

alt+G bring up galaxy map so you don't have to click a bunch on the icon.

/go will take you to the system you have selected on your map. And as stated above /goto (system name)